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Old 02-16-2010, 11:00 PM   #1
50mm
 
Join Date: Feb 2010
Default +1/-1 to Run Away

Ok my wife and I just bought the game and were playing it tonight... (haven't played in 5 years, glad to be back)... and a question we can't seem to resolve came up.

The Elf Race card says "+1 to Run Away", and the Halfling Race card says "-1 to Run Away".

What exactly does this mean?

I interpreted it to mean that the Elf can roll a 4, 5, or 6 to successfully run away, whereas the Halfling must roll only a 6 to run away. But my wife doesn't think that makes sense.

So what is the true calculation on this? are we way off base?

Thanks, can't wait to get an answer. Love Munckin, Thanks Steve!
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