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Old 01-11-2010, 05:24 AM   #1
Dangerious P. Cats
 
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Join Date: Sep 2007
Default [BaneStorm] More continents challenge

I really like the idea of Banestorm, a fantasy world when people from various bits of history have been ported in. That said I tend to prefer making my own fantasy settings and have a tendency to use the basic premise of squishing different historical civilisations and periods together and then modifying things accordingly, much of this being motivated by the desire to make use of as many GURPS history supplements as I can. I was wondering if anyone does the same thing and what the settings they made were like?

I also have a challenge for forum goers. I want to run a fantasy game (TL0-4) for some friends, most of whom are D&D only (until now, mwa ha ha ha). I wanted to also show off as many of the GURPS historical supplements since to my mind these are some of the best things GURPS does. The issue is I can't quite think how to combine the books I have, so I thought I'd challenge people to do it. People are entitled to more than one idea and anyone is welcome to post.

The core idea of the setting so far is such:
Once upon a time there was a highly advanced magi-tech civilisation whose realm spread over many continents. Their use of mana eventually misbalanced nature and caused a massive cataclysm that whipped out their society and caused the Banestorm. From there various people from different periods were brought to the world, as the natural order began to restore itself. The setting has no technology beyond TL4 at all. For whatever reason no one from past that TL has arrived, or if they have it hasn't affected the Tech level in the slightest. Magic will be advantage based primarily. I'm assuming that changing context and cultural contact changes a culture, and therefore cultures that are quite different (say Feudal Japanese and Sparta) will need to be geographically separate to maintain their diversity. The world is dominated by human imports who know little of other sentient creatures, that isn't to say that there aren't any, just that they don't play much of a role in human affairs. Fantasy monsters (many created by the cataclysm) are not uncommon.

The books I have are: Celtic Myth, China, Japan, Middle Ages I, Swashbucklers, Vikings and Ice Age. I don't need to use all the books, but the more the merrier. I also intend to use the 4e core rules with Martial Arts, powers and Fantasy, using GURPS magic if I have to.
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