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Old 12-24-2009, 01:16 AM   #1
Ubiquitous
 
Join Date: Oct 2009
Default Raising an army in TL3-4 High Fantasy

In a campaign I'm going along in, my character snapped under Greed and raided a Noble's Treasury, after one of the PCs (a knight, ironically) tried to stop him, snapped under his own Greed, and helped out.

Now, this takes place during a Rebellion, with the looting easily disguised as my character and the other's taking the wealth to keep it away from the unwashed masses. So now we have $20,000 each (at TL4!), with the knight having significantly more wealth due to liquidating his land and such; but, now the issue arises that me and him have lots of wealth, a nicely placed nest of influence, and social turmoil enough to allow a coup de tats upon the land.

So.

Can anyone describe the me the mechanics of raising an army in GURPS, or at least a small fighting force, how the economics of each would work, what equipment is used in TL4 armies (like, how do I combine melee arms' teams?) and how much of my Wealth this will cost.

Say I want to outfit 100 men, with food and upkeep costs lowered by pillaging and thievery?
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