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#1 |
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Join Date: Nov 2004
Location: Flushing, Michigan
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It appears that the plan for 4e vehicle books is to publish them as .pdfs, each one featuring a related group of vehicles like "World War II fighters" or "Motorcycles."
Okay, here's my question... What 4e Vehicles .pdfs do people want to see written and published as e23 e-books? What is the wish list of the Hive Mind? :) Mark |
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#2 |
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Join Date: Oct 2004
Location: Sierra Vista, Arizona
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I have a thing for light armoured vehicles such as the Ferret and Fox armoured cars, the Cadillac Gauge V-series vehicles, and so forth. I could (and probably will) come up with stats of my own for them, but I have had so much going on lately that the project keeps slipping my mind.
What I am most interested in, though, are some solid guidelines for converting real-world stats into GURPS 4e terms. Converting real-world armour into GURPS DR has always been a bit of a problem with me, as has calculating HT and HP from real-world statistics. If I had workable official (or even semi-official) guidelines compiled into one readily-accessible location, however...
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"It's never to early to start beefing up your obituary." -- The Most Interesting Man in the World |
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#3 |
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Stick in the Mud
Join Date: Aug 2004
Location: Rural Utah
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I got to drive a friends LAV-25 once, so I've always liked seeing the stats for those.
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MIB #1457 |
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#4 |
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Join Date: Dec 2008
Location: Cumberland, ME
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Old vehicles. Carts, wagons, carriages, chariots, litters, rowing and sailing ships across cultures and periods. Basically "Vehicles TL 4 and below."
I'd also like to see a sort of "Steam Vehicles" type of thing. Steam ships, riverboats, locomotives, etc. Cheers. |
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#5 |
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Join Date: Feb 2006
Location: Not in your time zone:D
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It would be a dream if they could produce a series of the complexity of Spaceships.
Sailing Vessels Aircraft AFVs doodling:)
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#6 |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Age of Sail boats and ships
Victorian vehicles Cold War non-military vehicles What I'd like out of those is predominantly common, everyday vehicles (TL4 rowboat, Hansom cab, police cruiser), which will see most frequent use, with a handful of serious combat or weird-tech vehicles (man-o-war, steampunkish land leviathan, tricked out James Bond car) for climactic use in adventures.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#7 |
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Banned
Join Date: Dec 2007
Location: Portland, Oregon
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PDFs are okay, but only if a big hardback is produced first. I'd really like that.
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#8 |
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Join Date: May 2008
Location: CA
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Modern military vehicles. Civilian vehicles are easy to stat out - it's ones with armor, weapons, more or less redundant systems or maintenance requirements, etc., that are difficult, and that's primarily military vehicles. Plus, stats matter more when a vehicle is engaged in combat than pretty much any other time.
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#9 |
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Join Date: Jun 2005
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I'm pretty much with Ed and Langy. Modern military vehicles.
Seeing combat airplanes and helicopters would be cool, from say, the last 50-60 years. I've always had a thing for the Mig-29, and I'm a fan of the Ace Combat series. :D
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My gaming groups Wiki: GURPS Star Wars house rules, example spaceships, etc. |
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#10 |
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Join Date: Oct 2009
Location: Denmark
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I'd like to see it per TL or group of TLs.
Low Tech, High Tech & Ultra Tech Vehicles for example. Perhaps subdivide those into Air/Water/Ground, or alternatively, Military/Civilian. Or both. Low Tech Vehicles should probably include all of those in a single .pdf though. :) But what I really wanna see is a "build-your-own-vehicle-stats" though. |
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