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#1 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Greetings, all!
This more of a free practice for world-building, but I'm curious about possible differences that would make alternate worlds of a TL similar to ours (i.e. from TL7 to TL9, with almost-humans) look very different from ours. It seems that I'm not good at judging possible consequences, so both analyses of consequences and more examples are welcome. So, a few ideas of mine:
Thanks in advance! |
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#2 |
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Join Date: Jul 2005
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no war - world peace at TL7.
no cars - only mass transit and mopeds. no space program - no satelites, gps, etc.
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Villain's Round Table |
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#3 |
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Join Date: Apr 2008
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I'm no government or economics expert, so I'm just going to stick to what I know here. Namely, life without the internet would be considerably different. Actually, I'm still in shock as to how dependent the world became on technology that only really took off 15 years ago.
No internet would mean that instant and non-personal communication becomes much, MUCH harder - the only way to get in contact with someone is to call them, visit them in person, or take the time to write a letter. The time required to do any meaningful research probably triples or quadruples, as now you must go to a library, physically search for it, and copy the information you need. No Google Maps. People with no sense of direction like myself. Enough said. The entertainment industry would look remarkably different - as internet gaming would exist. On the plus side, it makes things like identity theft that much more difficult, since millions of people aren't buying things electronically every day. And, it makes it harder for people like pedophiles and stalkers to do what they do, since the veil of anonymity the web provides suddenly disappears. I'm sure there are other consequences, but these are all I can think of off the top of my head. |
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#4 | |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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For most of those, imagine a world that looks like Renaissance Europe, only with somewhat better toys. A lot of the things you mention (corporations, IP law, standing armies, extensive communications networks, tall buildings which aren't hugely expensive monuments, etc.) are developments of late TL4 and beyond. Economic and technological development are slower because it's difficult to bring a lot of capital to bear and long-distance communication is difficult and limited.
Quote:
Computers never become a household item.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#5 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
Well, there was a time when a typical user didn't always have Windows (back in the 3.1 days), and most couldn't afford a Mac. |
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#6 |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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They've all got more or less the same effects (slowing economic and technological growth and/or complicating communication). The degree to which that happens depends on how many you have.
Yep. And at the time, the typical user wasn't...well, a typical person. Personal computers were owned by a small minority of enthusiasts, not the average person.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#7 |
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Join Date: Dec 2006
Location: Houston
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IN my head, I love the idea of a world without or limited plastic.
I love Retro-futurisim/Solar Patrol type images of the future. Brushed Aluminum reflects golden rays off of aspiring skylines and cylindrical Rocket ships. Things are built of Wood, Stone and Metal. Hefty and Durable. Things are controlled by dials, knobs and sticks and readouts are needles/gagues and analog numeric indicators. Lights are not just bright, but warm. See what you did? Now I have to go watch Sky Captain and the World of Tomorrow...... Nymdok |
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#8 | |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Quote:
You'll note that the notion of the "hacker" is fading alot in the popular consciousness. TV characters make use of computers in their daily lives, and you no longer have "the computer user" constantly banging on his keys as people ask him questions and he interprets them into code. That's probably because, in real life, everyone uses computers and they've lost alot of their mystery. In a world without GUI, they retain that mystery. A more interesting question might be "Why no GUI?" Here's one I've been considering for an alien race: the presence of nuclear power, but not nuclear weapons. I'm not sure how plausible that is, though. Any thoughts? |
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#9 | |
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Join Date: Dec 2006
Location: Houston
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Quote:
Mechanical - Melee Chemical - Bullet Atomic/Nuclear - Nuke Optic - Laser Thermal - Steamships Electrical - Taser Solar could be and exception. I cant think of a single weapon in history that has been solar powered..... That could be endemic to the human tendency to provide their own competition. Nymdok |
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#10 |
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Join Date: Jul 2006
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The only thing I can think of off the top of my head would be for nuclear power to have developed from radiothermal power by engineering experimentation rather than being developed from physical principles... a nuclear reactor and a bomb are very different beasts and whilst you might know from experience that you get a hell of a mess if you lose control of your core the idea that you could turn that into a practicable weapon might not be inutitive if you don't know the physics.
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| Tags |
| divergent technology, technology, worldbuilding |
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