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#51 |
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Join Date: Mar 2005
Location: Maitland, NSW, Australia
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The LT playtest went for around 6,500 posts. If the book was twice as long, how much more difficult would it have been to write and edit?
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#52 |
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Join Date: Jun 2005
Location: Lawrence, KS
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#53 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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For Low Tech, the history is often unclear, and other reasons for lack of multitudes of entries. I'm not saying that Low Tech is the wrong length, but I do recall a few posts of mine in the playtest predicting the "what's up with the length" question. If only I could be accurate like that on investing. Of course, predicting that a fan will complain about a yet to be published GURPS book on these forums isn't really a hard call.
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#54 | ||
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Join Date: Jun 2006
Location: Spain —Europe
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I say this taking in account ancient religion, in a broad sense and overally speaking, most often than not mainly aims -at least at its inner side- to non-phenomenological goals having nothing to do with pragmatic utility (as achieving sainthood or wisdom, when super-rational or divine knowledge itself is the goal) while at the same time politics (social applications even if it's about morality, for putting a familiar example) and other "applied sciences" (like theurgy, astrology, spagiric alchemy, "esoteric medicine", pneumatology-psychology, architecture, crafts, martial arts, etc...) can be extracted from it (from religion) indirectly or in a secondary way -or at least getting strong influences from it. Quote:
(I understand the editing process would be different than handling the core book + the companions.)
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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#55 |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Our approach in LTC1 is to discuss the practical aspects of social organization and its more physical underpinnings (the apparent population and territorial limits of various methods of organizing societies, common aspects of low-tech governments, legal structures, and religious organizations, etc.). I would hope that no one would mistake the limited scope of our discussion for a positive statement that those are the only meaningful aspects of a society.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#56 | |
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Join Date: Jun 2006
Location: Spain —Europe
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Thank you for answering to my concern.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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#57 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Bill Stoddard |
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#58 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Addressing content rather than costs for a moment, it's also important to realize that TL5-8 have seen orders of magnitude more stuff than TL0-4. As cool as low-tech stuff is, there's lots less of it. Describing each tool in loving detail is false detail . . . we didn't do that for every last item in an electronics tool kit in High-Tech, so why would we do that for every smith's tool, say, in Low-Tech? Honestly, I actually think that as TL goes up, tech books deserve more pages per TL.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#59 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Quote:
Bill Stoddard |
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#60 | |
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Join Date: May 2005
Location: Oz
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Decay is inherent in all composite things. Nod head. Get treat. |
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| Tags |
| low tech, religion |
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