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Join Date: Apr 2007
Location: Haugesund, Norway
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What if a character wanted (or in my case as a GM, needed) to start out with rads, how much would that be worth in CP?
I'm running a campaign where radiation hotspots are infrequent but not uncommon and I want my characters to have some rads. The exact amount is really up to them, so I want a points value attached to rads. Any suggestions on the value of a rad? I can't find anything in the books I have.
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Slowly working on GURPS Twilight:2000 |
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| Tags |
| disadvantage, radiation |
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