Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-18-2014, 04:24 PM   #101
safisher
Gunnery Sergeant,
 Imperial Marines
Coauthor,
 GURPS High-Tech
 
safisher's Avatar
 
Join Date: Oct 2004
Default Re: Medieval Horse Types and Traits

Quote:
Originally Posted by Ze'Manel Cunha View Post
Sure, sure, my point though was that 200 times the price of a plow horse doesn't mean that you can take the price of a draft horse in Basic p.460, listed as $2,000 and multiply that by 200 and come back and say that Baron Schmoe spent $400,000 on his new fancy destrier.

On the other hand, if a plow horse cost 120d-240d and Baron Schmoe spent 24,000d-48,000d (L100-L200) on his new fancy destrier, then that's all fine considering his expected yearly salary is probably in the L200-L500 range.

Keeping in mind too of course that Baron Schmoe has to be at the very least Filthy Rich to qualify for his expected yearly salary.
It's highly likely that historians are overlooking the breeding operations that these very expensive horses would have started. You don't buy a horse with that money, you buy a new bloodline. I can buy a champion gelding for $50,000, and the same quality as a mare or stallion would be $1 million. The astronomical figures, I suspect, are not for run-of-the-mill average stock, but especially in imported horseflesh, the equivalent of the bloodlines of champion thoroughbred race horses.
__________________
Buy my stuff on E23.
My GURPS blog, Dark Journeys, is here.
My D&D blog, Grappling Hook, is here.
Fav Blogs: Doug Cole here , C.R. Rice's here, & Hans Christian Vortisch here.
safisher is offline   Reply With Quote
Old 09-18-2014, 06:59 PM   #102
Crakkerjakk
"Gimme 18 minutes . . ."
 
Crakkerjakk's Avatar
 
Join Date: Sep 2005
Location: Albuquerque, NM
Default Re: Medieval Horse Types and Traits

Quote:
Originally Posted by safisher View Post
It's highly likely that historians are overlooking the breeding operations that these very expensive horses would have started. You don't buy a horse with that money, you buy a new bloodline. I can buy a champion gelding for $50,000, and the same quality as a mare or stallion would be $1 million. The astronomical figures, I suspect, are not for run-of-the-mill average stock, but especially in imported horseflesh, the equivalent of the bloodlines of champion thoroughbred race horses.
Just FYI, that post was four years old.

Damn youse, P! Stop reanimating things!!! Halloween isn't for a couple more months.
__________________
My bare bones web page

Semper Fi
Crakkerjakk is offline   Reply With Quote
Old 09-18-2014, 08:58 PM   #103
DanHoward
 
DanHoward's Avatar
 
Join Date: Mar 2005
Location: Maitland, NSW, Australia
Default Re: Medieval Horse Types and Traits

Personally I'd prefer to see an old thread revisited rather than starting a new one every time there is something additional to contribute.
__________________
Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting.
DanHoward is offline   Reply With Quote
Old 06-26-2015, 03:00 AM   #104
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Medieval Horse Types and Traits

ARISE!!!

I re-found this thread when searching for ways to create a horse form for a shapeshifter.

Anyone notice how these riding horses with move 16, 14, and 12 and around ST 20 lead to full out sprinting speeds of 19, 16, and 14 mph? Assuming medium encumbrance which is what any adult would put the horses at.

Does this only seem slow to me? The world record for horse sprint with rider is 55 mph. Should that really be literally more than 3 and 1/2 times that of a riding horse?
That would be like Usain Bolt's record 24 mph leading to most human runners sprinting at 6.8 mph.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 06-26-2015, 03:17 AM   #105
Celti
 
Celti's Avatar
 
Join Date: Jun 2007
Location: USA, Arizona, Mesa
Default Re: Medieval Horse Types and Traits

Quote:
Originally Posted by Flyndaran View Post
ARISE!!!

I re-found this thread when searching for ways to create a horse form for a shapeshifter.

Anyone notice how these riding horses with move 16, 14, and 12 and around ST 20 lead to full out sprinting speeds of 19, 16, and 14 mph? Assuming medium encumbrance which is what any adult would put the horses at.

Does this only seem slow to me? The world record for horse sprint with rider is 55 mph. Should that really be literally more than 3 and 1/2 times that of a riding horse?
That would be like Usain Bolt's record 24 mph leading to most human runners sprinting at 6.8 mph.
Modern jockeys are light (Victor Espinoza, the latest Triple Crown rider, weighs only 112 pounds) and record-setting horses are just that — record-setting! They'll have both Very Fast and some level of Strong Specimen.

Also consider that these are medieval horses — modern horses are noticeably better in most ways.
Celti is offline   Reply With Quote
Old 06-26-2015, 03:32 AM   #106
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Medieval Horse Types and Traits

Quote:
Originally Posted by Celti View Post
Modern jockeys are light (Victor Espinoza, the latest Triple Crown rider, weighs only 112 pounds) and record-setting horses are just that — record-setting! They'll have both Very Fast and some level of Strong Specimen.

Also consider that these are medieval horses — modern horses are noticeably better in most ways.
The weights given aren't that much different from most breeds today.
My comparison still stands. Unless you're saying Usain Bolt isn't very fast or strong.
Jockey weights are more about that fraction of a second than making medium encumbrance light in Gurps' terms.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 06-26-2015, 04:06 AM   #107
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Medieval Horse Types and Traits

The encumbrance rules in GURPS are fairly poor.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 06-26-2015, 04:15 AM   #108
Celti
 
Celti's Avatar
 
Join Date: Jun 2007
Location: USA, Arizona, Mesa
Default Re: Medieval Horse Types and Traits

Quote:
Originally Posted by Flyndaran View Post
My comparison still stands. Unless you're saying Usain Bolt isn't very fast or strong.
Quote:
Originally Posted by Flyndaran View Post
The world record for horse sprint with rider is 55 mph. Should that really be literally more than 3 and 1/2 times that of a riding horse?
That would be like Usain Bolt's record 24 mph leading to most human runners sprinting at 6.8 mph.
The comparison is faulty to begin with (no offence intended). Just looking at it in GURPS terms, humans (and Usain Bolt) don't have Enhanced Move while horses do, making it difficult to draw such a comparison. Moving to the real world, horses are quadrupeds, and quadruped speed doesn't scale the same way a biped's speed does.

I can easily believe record-breaking horses have a speed 3.5 times more than that of a typical riding horse, especially since the average canter (a medium-to-long distance pace) is only 10 to 17 miles per hour as established in numerous veterinary science publications.

The book I would recommend as an overview of the subject of equine speeds is Horse Gaits, Balance, and Movement, but I cannot find an ebook or excerpts available online.

Last edited by Celti; 06-26-2015 at 04:18 AM. Reason: added reference material
Celti is offline   Reply With Quote
Old 06-26-2015, 04:18 AM   #109
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Medieval Horse Types and Traits

Quote:
Originally Posted by Celti View Post
The comparison is faulty to begin with (no offence intended). Just looking at it in GURPS terms, humans (and Usain Bolt) don't have Enhanced Move while horses do, making it difficult to draw such a comparison. Moving to the real world, horses are quadrupeds, and quadruped speed doesn't scale the same way a biped's speed does.

I can easily believe record-breaking horses have a speed 3.5 times more than that of a typical riding horse, especially since the average canter (a medium-to-long distance pace) is only 10 to 17 miles per hour as established in numerous veterinary science publications.
Long distance running is Paced Running, not sprinting which is what full Move means. Should riding horses only be able to SPRINT at 14 mph?
I know very little about horses, but that seems bizarrely slow for a specially bred riding horse.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 06-26-2015, 04:20 AM   #110
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Medieval Horse Types and Traits

Quote:
Originally Posted by Anthony View Post
The encumbrance rules in GURPS are fairly poor.
In what ways are they fairly poor?
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Reply

Tags
animals, horses, low tech, low-tech, mounts, riding


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:54 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.