New Calamity Tables?
Thaumatology, p.77: "This table is a suggestion. The GM can adjust and expand it to suit campaign flavor and style, perhaps having hubristic magic summon hostile entities, affect the weather in dramatic ways, and so on; see Appendix B (pp. 256-260) for inspiration. For a dark and dangerous setting, the results might be more severe, and include injury or the acquisition of physical disadvantages. In a comedy game, calamities should be inconvenient and bizarre, but usually temporary."
Has anyone experimented with this sort of thing?
|