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Join Date: Oct 2007
Location: Kentucky, USA
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How would one model civilian casualties for a 2-way fight taking place in a city or town? My friends and I have been trying cludge something together, and modeling it as a 3 way fight seems like it might work, but so far we keep winding up with the civilians taking 100% casualties long before the 2 armies finish fighting, so we definitely need some tweeking. Has anyone else thought about this?
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GURPS Fanzine The Path of Cunning is worth a read. |
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| Tags |
| mass combat |
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