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Old 07-01-2009, 11:22 AM   #21
Presence
 
Join Date: Dec 2008
Default Re: Fumble immunity

My point in asking was simply there are things like luck and bless that do other things and as a side effect make crits virtually impossible for few character points, but no pricing just for the immunity.
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Old 07-02-2009, 03:42 AM   #22
The Benj
 
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
Default Re: Fumble immunity

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Originally Posted by Presence View Post
My point in asking was simply there are things like luck and bless that do other things and as a side effect make crits virtually impossible for few character points, but no pricing just for the immunity.
I'd probably want to price it based on Daredevil, which does actually make mention of such a thing.
Being generous, I'd call it the smaller part, let's say 5 points and assume that it has a -70% on it for "only while doing really dumb stuff" or whatever and that gets you a base cost of 15 points.
Which is probably still too cheap, but you get the idea.
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Old 07-02-2009, 10:28 PM   #23
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Fumble immunity

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Originally Posted by The Benj View Post
I'd probably want to price it based on Daredevil, which does actually make mention of such a thing.
Being generous, I'd call it the smaller part, let's say 5 points and assume that it has a -70% on it for "only while doing really dumb stuff" or whatever and that gets you a base cost of 15 points.
Which is probably still too cheap, but you get the idea.
Thaumaturgy has Stability for Magery to reduce crits ad I'd be incined to allow that on some advantages, including daredevil in a really cinematic game.
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Old 07-03-2009, 07:34 AM   #24
Peter Knutsen
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Join Date: Oct 2007
Location: Europe
Default Re: Fumble immunity

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Originally Posted by zorg View Post
As a GM, I'd rather suggest Sex Appeal.
As a player, it very often does appear as if the Sex Appeal skill has been used, when other players gets permission to break the rules from the GM.
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