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#1 | |
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Join Date: Feb 2005
Location: Berkeley, CA
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Quote:
If you want, we can break down further. For a 1 kg ship, 9.8N at 161m/s is a mass flow rate of 0.0609 kg/s, with a ke of 0.0609 * 161^2 * 0.5 = 789W. I suspect your math error was by using exhaust velocity = mps/tank, not exhaust velocity = 20*mps/tank. Dividing by 20 does yield your numbers. |
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#2 | |
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Join Date: Jul 2008
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Quote:
I'm really starting to hate spaceships for doing things like this. So, do we think a power point is somehow hundreds of watts/kg, or do we think that ion drives run on magic pixie dust?
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#3 | |
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Join Date: May 2005
Location: Oz
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Quote:
Basically, to represent a rocket system in GURPS Spaceships you need to know its thrust-to-mass ratio and its exhaust velocity or specific impulse in time units. (1) Thrust to mass ratio is in units of acceleration. Divide this by 1 gee (32.17 ft/sec/sec, or 9.8 ms^-2) to convert it into gees. Then divide by twenty to get acceleration per engine system. (2) If you are stuck with specific impulse in units of time, multiply it by Earth's surface gravity to convert it into natural units. That's 32.17 ft./sec./sec. or 9.8 ms^-2. Once you have specific impulse in natural units (or exhaust velocity, which is the same thing) first divide by 20 and then convert from ms^-1 or ft./sec. to miles per second (there are 1609 metres in a mile, and 5280 feet in a mile).
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Decay is inherent in all composite things. Nod head. Get treat. |
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| Tags |
| spaceships, technology, vasimr |
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