Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-22-2009, 07:56 AM   #1
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default [Mass Combat] Converting Advantages into Optional Features

Greetings, all!

I'm planning to start using Mass Combat in my current campaign, which includes many races with special Advantages (and Disadvantages). So, I'm interested in turning those Advantages into Optional Features of the Elements composed of those races. Some I know how to do, some I don't.

Here goes:
Amhphibious - use Aquatic Warriors.
Invisibility (Only In Water, Fringe) - Neutralize C3I and/or Recon, half cost (because it only works in amphibious or naval battles).
Extra Arm - ??
Terrain Adaptation and limited Amphibious - Terrain and Marine features.
Unfazeable - ??
Doesn't Eat or Drink - increased cost to raise, but reduced Maintenance/logistical cost?
Doesn't Sleep - somehow should probably increase movement rate and reduce poblems of No Security mode when stationary.
Accessory (Flashlight-equivalent eyes) - Night.
Increased Consumption (Water, ×4) - higher Maintenance/Logistical cost away from rivers/lakes?
Luck - ??
Daredevil - comparable to Impetuous?
Serendipity - ??
Modular Ability - depends on used ability, but can probably add more than one Feature at 1/5 cost, right? Choose which to use before battle/turn begins.
Enhanced Move - counts as Cavalry.
Vulnerability (Tox, ×3) - ??

Regeneration (Regular) - Some sort of TS-recovery game-mechanic, but no idea how to price/measure it.
Regrowth - ditto, should probably use same mechanic.
Unliving - Neutralize Fire, Super-Soldier.
Hard To Subdue and Delayed Death (1d+1 sec) - roll into the trait above.

So, any ideas?

Thanks in advance
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
 

Tags
advantages, disadvantages, mass combat, optional features


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:21 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.