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#1 | |
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Join Date: Mar 2005
Location: The deep dark haunted woods
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Quote:
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"When you talk about damage radius, even atomic weapons pale before that of an unfettered idiot in a position of power." - Sam Starfall from the webcomic Freefall |
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#2 | |
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☣
Join Date: Sep 2004
Location: Southeast NC
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Fantasy is a guide to creating a fantasy setting, with lots of material on many styles of fantasy.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#3 |
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Join Date: Nov 2008
Location: Pennsylvania
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Ok, so DF is GURPS put into (for a lack of better words) a somewhat prepackaged setting with the skills, abilities, equipment, templates, and etc which would be most suitable for such a campaign and without things such as computer programming and guns which have no place in such a campaign. Is that about right?
That sounds like a pretty good thing to me. I'm sure I'd take a lot of ideas of the book because I'm already working on doing something similar using the GURPS products that I have. I'm putting together a fantasy style campaign. I think a GURPS product which is semi-prepackaged is a great idea. Especially since not all of the D&D crowd (of which I am a member) is exactly thrilled with how D&D's new edition is turning out. I also think that such a product might be less intimidating and a little more accessable to people who are new to the system. |
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#4 | |
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Join Date: Aug 2004
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To use the example cited above, while Abydos can be made into a DF setting fairly eay by making the people of the ilsnad balackheareted demon worshippin thugs, it can be considerably more sophisticated, where legitimate moral interpretations distinguish undeath from demonic, where the economics of a society that uses zombie labor come into play. Where political and trade intrigues between Abydos and the Empire are concieved and executed. In DF AlL of that is irrelevant. Just be sure the elf chick in the platemail G-string shows off her legs when she poses over that dragon she whupped.
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...().0...0() .../..........\ -/......O.....\- ...VVVVVVV ..^^^^^^^ A clock running two hours slow has the correct time zero times a day. Last edited by Captain-Captain; 05-26-2009 at 01:43 AM. |
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#5 | |
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Join Date: Aug 2004
Location: Hannover - Germany
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And on topic i think DF is a good thing for showing how to tweak all the possible options in GURPS to get a specific kind of game. |
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#6 | |
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Join Date: Nov 2008
Location: Pennsylvania
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I'll probably take some elements from the book and use them. |
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#7 | |
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Join Date: Jun 2006
Location: Maple Grove, MN
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DnD is like the erector set you get as a kid, then Shadowrun is like that first tool box you get as a teen.. you know just a hammer, screwdriver, socket wrench... Gurps is like the the Mechanhics tool box in the shop.. you got eveything you could possible need or don't need.. and WhiteWolf.. well you got a ball of yarn, go have fun. Or the theme of drugs.. DnD is Weed, Shadowrun is acid, Gurps is Heroine, and Whitewolf is some out of date basil leaves. But keepin in the theme of the topic.. DF did what Martial Arts did for me... Put our houserules in print :-)
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I didn't slap you, I just high fived you... to your face. |
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#8 |
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Join Date: Sep 2004
Location: Medford, MA
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Dungeon Fantasy? I'm not really into the genre but so what? I have all the DF books, and if I ever run a Fantasy campaign...which I probably will at some point, I'll certainly mine the books for details. I tend to go a bit less cinematic but I'm sure there'll be things for me to use.
In the end, anything that sells copies I think is good for GURPS. GURPS doesn't have to publish exclusively to my tastes. I trust enough that GURPS will continue to publish things I'll be interested in to make me happy. If there are people who love high cinematic dungeon delving...I'm happy there are GURPS books to make them happy too. The more happy GURPSers, the better. How could that be bad for GURPS? |
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#9 |
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Join Date: Jun 2006
Location: On the road again...
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I particularly don't care for the genre, preferring games with more depth than "go to this place, kill everything, and take their stuff". However, the topic does say "Good or Bad for GURPS" (emphasis mine). As a way to bring people into the system and get them to realize that it's not as complicated as they want to believe, I'd say that it is working.
Now if only I could find more people who want to play something other than sword-and-sorcery. . . .
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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#10 | |
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Join Date: Jul 2005
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I'd really love to see a softcover DF book released in the not too distant future (say first half of 2010).
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James (aka griffin) Stuff I'd like to see in Pyramid Griffin's Claw - fantasy Special Ops team |
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| dungeon fantasy |
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