Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-21-2009, 06:29 PM   #1
b-dog
 
Join Date: Nov 2006
Default Psionic Powers [4e] in Dungeon Fantasy

I was wondering if anyone has any tips for incorporating Psionic Powers into Dungeon Fantasy. I am wondering what sorts of guilds psis would have in the game world and also how to balance the monsters in the dungeon with psis as PCs, especially with such a large amount of powers that are in the pdf. Do people have any premade psionic creatures that can be stuck in the dungeon or any ideas for psioic tricks and traps. Thanks.
b-dog is offline   Reply With Quote
 

Tags
dungeon fantasy, psi, psionics


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:54 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.