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Join Date: Oct 2005
Location: The Fine Line Between Black and White
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The flash step, the ninja teleport, the I'm-so-strong-I-move-really-fast technique. Whatever you want to call it, I need help modeling it.
The flash step, as seen in such animes as Dragon Ball Z and Bleach, is a technique in which the individual focuses their will power, chi, magic, whatever, so they can perform a near-teleport. This is typically used to fake out the enemy (or allies) and to look cool doing it. It's also used to dodge attacks to some frequent degree. After years of study a true master will just forsake regular walking and use Flash Step to get the mail, acquire a beer from the fridge, and do his laundry, anyway you get the idea. It's super-fast movement that renders you invisible to normal vision because of the sheer speed and the travel speed and acceleration is near instant. I'm having problems modeling this. People with incredible powersource(typically chi)-sensing powers or precognitive abilities generally aren't faked out by this move. Flash Step is most often used for a Move and Attack typically in the 5 to 10 yards range. I wonder what the point is since 5 yards in gurps is still 5 yards. I can take my turn moving to Point-A five yards away by running or I can take my turn moving to Point-A five yards away by using Flash Step. What's the benefit of the Flash Step in Gurps terms? The few advantages I can figure for myself are intimidation, avoiding evade rules entirely, and getting frequent surprise attacks. It's like a deceptive attack that relies on pure speed. That and it's ruddy hard to defend an attack from behind. How should I build this flash step? Warp? Altered Time Rate? Invisibility?
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. ( )( ) -This is The Overlord Bunny o(O.o)o -Master of Bunnies O('')('') -And Destroyer of the Hasenpfeffer "This is the sort of relatively small error that destroys planetary probes." ~Bruno |
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