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#11 | ||
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Join Date: Sep 2004
Location: Manchester, UK
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Quote:
Quote:
I will (re)check the SS3 designs in due course.
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Always challenge the assumptions |
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#12 |
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Join Date: Jul 2008
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Admiral class battleship has another problem, it seems.
The crew complement includes "20 missile operators", which presumably correspond to 20 missile tubes but don't appear to have any job to do as the missiles are controlled by the missile gunner on the bridge. Also, 43 turret gunners are provided for 13 turrets. |
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#13 | |
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Join Date: Feb 2006
Location: Not in your time zone:D
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Quote:
__________________
"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#14 | |
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Join Date: Jul 2008
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Quote:
Note that the only other place in the entire PDF that 'missile operator' is found is the Deimos class frigate (p16-17). And it's a mistake there too, because the Deimos has no missiles. Presumably he's actually the gunner for the forward laser. I don't know what goes in the Admiral's lost system, but I'd be a bit surprised if it's a battery. The ship already has 4 high-power weapon systems and a stardrive. Unless it's all missile launchers, it would make power problematic in combat. |
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#15 |
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Join Date: Feb 2006
Location: Not in your time zone:D
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Yeah, just re-reading that - 20 fixed tubes and 20 missile operators but 43 turret gunners. Central-5 could be a tertiary battery of 30 turrets.
Power management: don't get surrounded:0 The antimatter provides 4!, the front and central weapons use 4!. Hold fire if you want to use star drive. Maybe the control bod + missile gunners allows more options - single salvo or multiple launches. If control is gone they can still launch?
__________________
"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#16 | |
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Join Date: Aug 2004
Location: In the UFO
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Quote:
__________________
Is love like the bittersweet taste of marmalade on burnt toast? |
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#17 |
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Join Date: Aug 2004
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* Based on David's comments and collected issues on the Admiral :)
- The missing component does seem to be a Fuel Tank. Price matches exactly with that added. Admiral-Class Battleship (p. 9) - Add Central Hull [5] Fuel Tank (holds 1,500 tons hydrogen and provides 15 mps delta-V). - Change Central Hull 4 to: [4!] Tertiary Battery (20 turrets with 32cm missile launchers, 10 turrets with 300 MJ particle beams).* - Change Move to 1G/45 mps - Change piloting skill to Piloting/TL10 High-Performance Spacecraft - Change crew to read: The battleship’s typical crew are 15 bridge operators (including the captain, executive officer, pilot, engineering officer, navigator, sensor operator, communication officer, and tactical officer), 33 turret gunners, 30 technicians, and one medic. Multiple crew shifts are usually carried, plus a squad of marines or security guards. |
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#18 | |
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☣
Join Date: Sep 2004
Location: Southeast NC
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Quote:
__________________
RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#19 |
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Join Date: Aug 2004
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First and second post updated. The Version 1.1 of the PDF appears to incorporate all the errata that has been discovered thus far.
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#20 | |
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Join Date: Aug 2004
Location: 40º 35' 47" N / 3º 42' 27.30" W
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Quote:
However, I do think the list of changes should be incorporated into the download for customers owning the earlier version of the book. ;)
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Starburnt |
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