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#1 |
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Banned
Join Date: Apr 2008
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Are proliferating perks a danger to GURPS?
Do they invite over-use? Are they intruding on the realm of Techniques? Are they too underpriced/overpowered? Are they munchkinny? Do they lead to a patchwork rules-set rather than a system? Any views? |
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| Tags |
| perks |
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