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#1 |
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Join Date: Nov 2005
Location: Mythago Wood, UK
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Hi all
How would you handle the D&D ability of a bonus to hit and damage when fighting certain types of creature? For examples, dwarves often have the racial ability "+1 to hit and damage versus orcs", which is based on their long history of fighting each other. It could be a limited form combining Striking ST and DX (with limitations to combat and orcs), or a Talent (at least for the skill bonus to hit), or something else (maybe a bonus to Tactics skill)? Thanks, Ian |
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#2 |
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Join Date: Apr 2007
Location: Ottawa, ON, CA
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This is handled in GURPS Dungeon Fantasy, with the 'Mortal Foe' advantage - it's a form of Higher Purpose.
__________________
M2: Everything is true. GP: Even false things? M2: Even false things are true. GP: How can that be? M2: I don't know man, I didn't do it. |
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#3 | |
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Join Date: Nov 2004
Location: Flushing, Michigan
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Quote:
I hope this helps. Mark |
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#4 | |
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Join Date: Aug 2007
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Quote:
Note that Higher Purpose gives +1 to all roles that aid it. So Higher Purpose (Slay Orcs) would give +1 to Fast Talk rolls to trick Orcs into a Trap. Also, if a large proportion of the Dwarf population have this Higher Purpose then the Dwarfs should be having regular 'crusades' to kill the Orc scum... |
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#5 |
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Join Date: Nov 2005
Location: Mythago Wood, UK
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Thanks for the quick responses. I have all the DF books but couldn't see Mortal Foe although it was mentioned in passing on another thread. I'll look it up now!
Thanks again, Ian |
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#6 |
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Join Date: Aug 2007
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Another option is to perhaps allow dwarves to buy a technique that defaults to their weapon skill and caps at their weapon skill +1 that aids them against orcs.
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| Tags |
| conversion, d&d |
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