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#21 | |
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MIB
Join Date: Aug 2004
Location: Oslo, Norway
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(On a side note, it would be really great if a future Power-Ups PDF would handle disadvantages, and modifiers for these.)
__________________
Johannes Huyderman aka. Jo-Herman Haugholt Geek and Discordian MiB#0505 http://www.huyderman.com/ |
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#22 | ||
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Offhand, I'd qualify the helpfulness of your peer group as a perk. Call it "Close Friends" or something. Basically, a perk-level Ally Group, that will only help you with mundane stuff, and includes a responsibility to do the same for them. Quote:
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#23 | |
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Join Date: Nov 2004
Location: Flushing, Michigan
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One clue is that each sub-type of a larger class of thing ("Specific") is usually treated as an additional -20%. Clueless affects many types of social interactions and "Romantic only" might be treated as a major sub-division of social interaction, which suggests what we're looking at is... Clueless (Romantic situations only, -20%) [-8] Anyway, that's my take on it. Mark |
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#24 | |
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MIB
Join Date: Aug 2004
Location: Oslo, Norway
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Quote:
__________________
Johannes Huyderman aka. Jo-Herman Haugholt Geek and Discordian MiB#0505 http://www.huyderman.com/ |
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#25 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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#26 | |
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MIB
Join Date: Aug 2004
Location: Oslo, Norway
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__________________
Johannes Huyderman aka. Jo-Herman Haugholt Geek and Discordian MiB#0505 http://www.huyderman.com/ |
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#27 | |
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Join Date: Dec 2007
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#28 | |
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Join Date: Aug 2004
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#29 |
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Join Date: Jul 2007
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My thanks to everyone for their comments.
2nd draft: (I'm probably over analyzing this whole thing. Especially since the granularity of the system at this level makes stuff hard to fit.) Template for Ordinary High School Students (Japan) Net cost [25] This is nominally at the end of the first year of high school (10th grade in the US), 15 years old, so there are no Attribute modifiers. ST 10 [0] DX 10 [0] IQ 10 [0] HT 10 [0] Advantages: [30] Patron: Parents, level 1, 15- (But many anime characters sell this down considerably.) [0] Language Japanese, Native [2] Language: English, Broken, Written and Spoken (Frequently changed to Written only [1], or Accented, Written only [2].) [4] Ally Group (classmates or clubmates) (11-20 interchangeable NPCs, less than 25% of point total, fairly often 9-, mundane assistance only (-50%)) [10] from Advantages listed (at start of thread) Disadvantages: [-15] Poor ($3200 in mundane assets, $800 available) (Note that most living expenses are provided by parents.) [-5] Social Stigma (Minor) [-10] from Disadvantages listed (at start of thread) Hair color: any (Any!) Skills: Mathematics (applied) 8 [1] Literature 8 [1] History (Japan) 8 [1] Writing 9 [1] [5] from Skills listed (at start of thread) General rules of thumb: After 10th grade, total of [1] in each, skills 6 or below are failing, 7 marginal, 8 average, 9 superior, 10 honor students. After 11th grade, total of [2] in each, skills 7 or below are failing, 8 marginal, 9 average, 10 superior, 11 honor students. after 12th grade, two skills have [4], two skills have [2]. skills 8 or below are failing, 9 marginal, 10 average, 11 superior, 12 honor students. I'm assuming that the stuff you learn in elementary and middle school goes into defaults and basic IQ. (Note that, as a template, this is just a default starting point. Any of these can be removed or increased as the player desires.) |
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#30 |
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Join Date: Jul 2007
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Anime additions: (2nd draft)
Disadvantages: [-5] Clueless (Romance only, -50%) You can't tell when someone is interested in you romantically. Indirect hints go right past you, you won't think an invitation to go somewhere is a date if it is not explicitly called a "date", etc. Going the other way, you don't get it when you are being politely brushed off. Only blatant heavy handed approaches have any chance of getting through to you. Swiped from Flynn Leek: http://www.thecabal.org/gurps/rareitems/anime.html Love Triangle (-5/-10 points disadvantage) Player is involved romantically in some fashion with two other people. This results in either friendly rivalry for affection (5 point version) or outright combat to remove the person being fought over (10 points). The exact nature of the relationship is left up to the player or GM. This can be taken multiple times for really confusing situations... Secret Love (Variable points disadvantage) Character is in love with another character, but, for various reasons, it is kept secret. There are three catagories for who can know about the secret love: The intended target (most common), The character (He loves her, he just doesn't want to admit it, not even to himself), and everyone else in the campaign. For each category that doesn't know, add three points. If they know, but are just keeping quiet about it, they're only worth 1 point. If a rival is involved somehow, add five points Perks: [1] Shoujo Mallet (From GURPS Mecha, p34) Quirks: [-1] Chronically Late You don't mean to, but somehow no matter what you do, you are almost always at least a few minutes late. [-10] Easy To Read (Special effect: Expressive Hair) Your hair reflects your emotional reactions. It will literally stand on end when you are shocked or surprised, droop when you are depressed, turn red when you are enraged, etc. This is not under your conscious control and is not strong or dexterous enough to be able to manipulate objects. |
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