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Old 07-21-2008, 04:11 PM   #1
Phantasm
 
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Join Date: Jun 2006
Location: On the road again...
Default [Spaceships] New carrier design

Andromeda-class Carrier
The flagship design of the Colonial Defense Force, the Andromeda-class carrier was designed for two reasons. The first was to provide the CDF with a carrier capable of housing multiple wings of fighters, providing the area in which these carriers were assigned much greater air cover than would otherwise have been provided.

The second reason was purely political: By fielding a carrier of its size, the CDF intended to prove that it was superior to any force prior to its inception as well as superior to many of its contemporaries.

While the Andromeda-class does meet both demands, much has been remarked - behind closed doors, at any rate - of its giant price tag, which is equal to or greater than the GDP of many of the CDF's member nations! Because of this price tag, only six of these craft have been built: Andromeda, Cassiopeia, Athene, Artemis, Kali, and Parvati. Each of the six has been adopted by a System Admiral as hir flagship.

The Andromeda is capable of carrying between 6,000 and 20,000 fighters of varying designs; its normal complement is around 3,000 fighters and additional support craft. Once, however, one of the System Admirals tested the capacity of the hangar bays by permitting his ship to carry six Xia-class light carriers on board, one per hangar bay system, each with its own full complement of fighters!

TL: 11^
dST/HP: 1,000
Hnd/SR: -3/5
HT: 13
Move: 2G/c
LWt: 3,000,000
Load: 794,928
SM: +15 (2,000 ft)
Occ: 33,280ASV
dDR: 500
Range: 1x
Cost: $278.8B
Notes:
Streamlined: No
Nationality of Origin: Colonial Defense Alliance

Front:
[1] Armor, Diamondoid; dDR 500, $30B
[2] Control Room; C12 Complexity, Comm/Sensor 15, 60 Control Stations, 300 Workspaces, $6B
[3] Habitat; 20,000 Cabins, 300 Workspaces, $3B
[4!] Weapons, Secondary Battery; 300 Workspaces, $15B
[5!] Weapons, Tertiary Battery; 300 Workspaces, $15B
[6] Hangar Bay; 100 kt Capacity, Launch Rate 5kt, 300 Workspaces, $300M

Middle:
[1] Armor, Diamondoid; dDR 500, $30B
[2] Hangar Bay; 100 kt Capacity, Launch Rate 5kt, 300 Workspaces, $300M
[3] Hangar Bay; 100 kt Capacity, Launch Rate 5kt, 300 Workspaces, $300M
[4] Hangar Bay; 100 kt Capacity, Launch Rate 5kt, 300 Workspaces, $300M
[5] Cargo Hold; 150 kt Capacity
[6!] Weapons, Tertiary Battery; 300 Workspaces, $15B
[core] Power Plant: Antimatter; 1 PP, 35 year endurance, 300 Workspaces, $15B

Rear:
[1] Armor, Diamondoid; dDR 500, $30B
[2] Hangar Bay; 100 kt Capacity, Launch Rate 5kt, 300 Workspaces, $300M
[3] Hangar Bay; 100 kt Capacity, Launch Rate 5kt, 300 Workspaces, $300M
[4!] Hot Reactionless Engine; 2G accel, 300 Workspaces, $10B
[5!] Stardrive Engine; 300 Workspaces, $30B
[6!] Weapons, Tertiary Battery; 300 Workspaces, $15B
[core] Power Plant: Antimatter; 4 PP, 20 year endurance, 300 Workspaces, $60B

Design Features:
Artificial Gravity; $3B

Forward Secondary Battery Breakdown:
5 100GJ Particle Beam Turrets
Option: Improved
dDmg: 2d x 50 (5) burn rad sur
Range: Long
sAcc: -2
Rcl: 1

5 Fixed-Mount 80cm Launchers
Option: 10MT Nuclear
dDmg: 8d x 10,000 burn ex rad sur (plus 6d x 20,000 cr ex in atmosphere)
Missile Shots: 150
sAcc: 4
Range: Extreme
Rcl: 1

Forward Tertiary Battery Breakdown:
30 300MJ Particle Beam Turrets
Option: Improved
Option: Very Rapid Fire
dDmg: 3d x 5 (5) burn rad sur
Range: Short
sAcc: -3
Rcl: 1

Middle Tertiary Battery Breakdown:
30 300MJ Particle Beam Turrets
Option: Improved
Option: Very Rapid Fire
dDmg: 3d x 5 (5) burn rad sur
Range: Short
sAcc: -3
Rcl: 1

Aft Tertiary Battery Breakdown:
30 300MJ Particle Beam Turrets
Option: Improved
Option: Very Rapid Fire
dDmg: 3d x 5 (5) burn rad sur
Range: Short
sAcc: -3
Rcl: 1

Habitat Breakdown:
Bunkrooms: 7,500 (7,500), full life support
Cabins: 800 (800), full life support
Luxury Cabins: 40 (80), full life support
Cells: 400 (400), full life support
Briefing Rooms: 200 (200)
Establishments: 400 (800)
Labs:
Science!: 200 (400), $6B
Offices: 500 (500)
Sickbays: 1,000 (1,000)
Steerage Cargo: 41,600 tons (8,320)

Minimum Crew:
Control Room: 60
Turret Gunners: 95
Ship Technicians: 3,000
Hangar Technicians: 1,800
Medics: 100
-------------------------
Total: 5,055

Luxury Cabins:
Admiral
Captain
First Officer
Second Officer
Chief Medical Officer
Chief Engineer
Quartermaster
Commander Air Group
Marine Commander

So, please critique.

Edit: Reworked the Habitat layout, and adjusted the Load to account for the steerage cargo. A ship like this may also use one of the hangars for cargo space.

Edit: Added in details on the Secondary (Main) and Tertiary (Point-Defense) Batteries. Adjusted Crew for turret gunners. Altered the Occ and Load to account for reworked math on the accomodations capacity.

Edit: Separated the Weapons and Habitat breakdowns from the sections.
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Last edited by Phantasm; 11-12-2008 at 03:26 PM.
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