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#11 | |
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Join Date: Aug 2004
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#12 |
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Join Date: Sep 2007
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Hmm. This looks fishy
Affliction 1 (Accessibility, Only the guy you are possessing, -80%; Advantage, 5000 points, +5000%; Affects Substantial, +40%; Aura; Extended Duration, Permanent, +300%; Melee Attack, -30%) [533] +5230% in modifiers. That looks.... cheap. |
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#13 | |
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Join Date: Oct 2004
Location: San Francisco, CA, USA
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So with Multiplicative Modifiers, call it Affliction 1 (Advantage, +50,000%; Permanent, +150%; plus the max (for MM) -80% in limitations, however you define them). You're still looking at 10, +5,015 points = 5,025; divided by 5 (-80%) = [1,003] to gain 5,000 points of advantages. This is one of the problems with Multiplicative Modifiers and the way Affliction is priced, regardless of whether it's Possession related or not. The same point crock potential is there with a regular advantage Affliction with Melee Attack, -30% - and it can be a problem without using MM, too, though not as big of one. I think I'm leaning towards preferring the Affects Others variant. If not a complete re-write of Possession to make it work more like Morph, with a point pool to restrict the racial templates you can possess... which granted is going a bit too far afield for this thread. Last edited by transmetahuman; 07-18-2008 at 02:57 PM. |
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#14 | ||
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Join Date: Sep 2007
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#15 | |
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Join Date: Oct 2004
Location: San Francisco, CA, USA
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#16 | |
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Join Date: Sep 2007
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