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#61 |
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Join Date: Nov 2005
Location: Midwest, USA
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I use GURPS for High Fantasy/Sword and Sorcery.
When playing 3e, I made heavy use of GURPS Robots, my favorite GURPS book ever, Mecha, Space, and Ultra Tech 1+2. If 4e had Robots just like the 3e version, I would get all of those tech and spaceship supplements and add Space Opera and Cyberpunk to my list of 4e genres.
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. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
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#62 |
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MIB
Join Date: Oct 2005
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Another guy who uses GURPS for anything. A sample of the campaigns I ran recently:
gritty cyberpunk cinematic cyberpunk fading suns - cinematic space opera fallout - borderline cinematic post-apocalypse star wars - doh firefly - gritty space western cinematic modern monster hunting (a la WoD, but not as dark) gritty WWII realistic, 200-point Infinite Worlds cinematic, 500-point Infinite Worlds utterly cinematic, 1000-point Infinite Worlds (equivalent to supers) over-the-top utterly munchkinized space with demons and magic and stuff gritty low fantasy cinematic high fantasy gritty play-yourself-as-character kind of game cinematic steampunk cinematic space western superpowered cinematic space western trotter independent trading - gritty space sandbox (don't ask) |
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#63 |
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Join Date: Oct 2007
Location: Vermont
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I play action/horror (ala Buffy), Lovecraftian investigative horror (ala CoC), Lovecraftian Action/Horror (ala Delta Green), Low Fantasy, Historical Fantasy/Horror, Dimension Hopping adventures (ala Infinite worlds), and Non-four-color super heroes.
Right now I'm planning a modern action/horror campaign of monsters, witches, and faeries battling the greater evil of Things-Man-Was-Not-Meant-To-Know. I consider it a combination of themes and tones from WoD, Hellblazer, and Hellboy. I'm also planning an Occult/Bladepunk 16th century campaign inspired by Solomon Kane. When I get a group together again, I'll let them pick between the two.
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My ongoing thread of GURPS versions of DC Comics characters. |
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#64 | |
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Join Date: Sep 2006
Location: Chatham, Kent, England
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Quote:
Ongoing GURPS: Knights of the Star, Amazing Adventures in Archaeology. Currently 'Halfallaan' a Celto-Viking low-magic fantasy, 'Zombie Survivors' solo game being developed into a group game. Back Burner GURPS: The Box (SF exploration), Teen Muties/St. Martin's School for Gifted Youth, GURPS WWII: Zha Rodina! Red Air Force squadron. Desperadoes II, a cinematic Western. Considering GURPS Green Lantern Corps, Shong (China/Wuxia fantasy in a shared world, another continent on Halfallaan). |
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#65 |
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Join Date: Aug 2004
Location: Pittsburgh PA USA
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That can be a good way to lose a player. Why do you want him to play something that he doesn't want to play?
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Cap'n Q When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain |
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#66 |
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Join Date: Apr 2005
Location: Augusta, GA
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Currently Running:
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What? Were you expecting something witty to be here? |
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#67 |
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Join Date: Oct 2006
Location: Kokomo, IN
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I've been away from GURPS for almost 20yrs, though I did buy 4e when it came out and have tried to keep up on the sourcebooks. Now, I'm finally heading back to GURPS goodness to start the next chapter of a homebrew fantasy game I originally started back with 3e many years ago.
I've ran: Fantasy Horror Supers Batman/DC conversion Horror Supers Indiana Jones Espionage/horror |
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#68 |
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Join Date: Nov 2006
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I used to play a lot of GURPS Cyberpunk and Cyberworld. Also a lot of science fiction type of stuff from space opera to space monster hunts.
Later I played GURPS Vampire the Masquerade and Mage. After they stopped this series I quit until I saw the first DF books and now this is my favorite series. So now I mostly like DF. |
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#69 |
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Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Playing Currently:
Warriors of Haunden Taleed (Isle of Yerom) GMed Historically: (GMing varied:I could be Only GM, Head GM, Member of the GM team, Assistant/Occasional GM. If the below sound impossible, run 5 different GURPS games at three different conventions a year for years, and run home/online games for decades.)
...And more.Played Historically: Many of the above (I usually share GM duties for a campaign) and many more.
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement Last edited by Alden Loveshade; 11-14-2024 at 09:37 AM. Reason: Removed redundant listing |
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#70 |
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Careful Wisher
Join Date: Jun 2005
Location: Oregon, WI
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All genres.
I have run GURPS Traveller, Outer Worlds (adaptation of a computer game), Ancient Greece, Medieval fantasy (Middle Eastern and Western), 60's Spy Fi. I've played in friends Old West and Steampunk campaigns as well. Played Dungeon Fantasy stuff as well. When I was still a grad student, I was running GURPS Vampire the Masquerade, and we played a silly game set at GURPS IOU. I've run GURPS campaigns with Fantasy races combined with pirates where orc and goblin raiders could come over the side of the deck at any time. I've run GURPS Midnight RPG as well. I have ideas of all sorts of wild and crazy things to run, but haven't gotten around to them. Best, -Paraj PS: My employer has a blog, and they wrote a blog about me and my life in gaming. Sharing with you all: https://www.promegaconnections.com/m...playing-games/
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~~~~~~~~~~~~~~~~~ P. Mandrekar, Geneticist and Gamer Rational Centrist "Everyone is entitled to his own opinion, but not his own facts"- Daniel P. Moynihan Last edited by Pmandrekar; 11-13-2024 at 10:54 AM. Reason: Addition of a link about my life in gaming geekery |
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