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Old 08-05-2011, 06:36 PM   #941
vicky_molokh
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Default Re: List Of your favorite Custom Perks

It's a Warp build.
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Old 08-05-2011, 09:13 PM   #942
Nyarli
 
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Default Re: List Of your favorite Custom Perks

Well, if you build this ability with Warp, it ends up at least with cosmic(no die roll) +100% and extra carrying capacity(0.5 ton) +250%. So, even with multiplicative modifiers and even if limitations enough to qualify for -80% it would cost something like 70 points. Hmm, I know, nearly instant transportation is costly, but taking in account, that speed is only advantage of this ability before usual coach and it have some disadvantages before it too, there should be another way to stat it, or this "flavour ability" ends being the most expensive part of racial template. It's no good.
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Old 08-06-2011, 01:39 AM   #943
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Default Re: List Of your favorite Custom Perks

Quote:
Originally Posted by Nyarli View Post
Well, if you build this ability with Warp, it ends up at least with cosmic(no die roll) +100% and extra carrying capacity(0.5 ton) +250%. So, even with multiplicative modifiers and even if limitations enough to qualify for -80% it would cost something like 70 points. Hmm, I know, nearly instant transportation is costly, but taking in account, that speed is only advantage of this ability before usual coach and it have some disadvantages before it too, there should be another way to stat it, or this "flavour ability" ends being the most expensive part of racial template. It's no good.
If instant teleportation is a flavour ability, your campaign is pretty high-powered. This is a valuable ability that should be expensive.
That it is only available as part of a racial package is in no way a justification for it being cheap, unless that makes it somehow less useful.
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Old 08-06-2011, 02:55 AM   #944
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Default Re: List Of your favorite Custom Perks

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Originally Posted by The Benj View Post
If instant teleportation is a flavour ability, your campaign is pretty high-powered. This is a valuable ability that should be expensive.
That it is only available as part of a racial package is in no way a justification for it being cheap, unless that makes it somehow less useful.
True however what would be a flavor ability is the ability to instantly whistle up a cab that took normal tech level transit time to get to you destination (the that the only instant ability is the availability of start of the ride)
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Old 08-06-2011, 03:35 AM   #945
Nyarli
 
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Default Re: List Of your favorite Custom Perks

Well, I suppose, this is one of such abilities, that look pretty insignificant in a book or film (because personages use them in such a way), but have serious potential to abuse in RPG. Because i have changed some other things, I think i can tone down this too. But i am still want to emphasize speed.
What about:
You can instantly whistle up a cab. It will transit you to your destination in minimum possible time for usual cab(think aspected serendepity). This ability have such disadvantages as: only works at night, both you and your target destination must be in the city borders, and cab is subject to usual anti-magic contermeasures.
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Old 08-06-2011, 05:10 AM   #946
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This ability have such disadvantages as: only works at night,
Depends. Could be worth -50%, for an average kind of campaign. For a character with a night schtick (like a pulp hero who prowls the night seeking evildoers and their henchmen), I'd price it less. For a sunlight-fearing vampire, it might be -5%, or none at all.

Quote:
both you and your target destination must be in the city borders,
Again, if the campaign leaves the city borders, might be pretty hefty. If not, then it could be 0%, or -10% if there's only occasional trips to outlying estates.

Quote:
and cab is subject to usual anti-magic contermeasures.
Magic, -10%.

You also could try setting a number of uses per day (night), a Pact (you can't hijack the cab or abuse the driver or horses), and just for fun, Requires Skill Roll (Whistling) (+0%).
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Old 08-06-2011, 05:53 AM   #947
Nyarli
 
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Default Re: List Of your favorite Custom Perks

Ok, I'll settle for last version. It can be represented as 2 perk-level serendepity( "can instantly find a cab" and "will arrive as soon as it technically possible using aforementioned cab"), both with - 60% limitations( only at night -40% , only within a city -10%(or more), magical -10% ) packaged into 1 perk.
And because cab, horses and driver are all magical constructs, I don't see any way to "abuse" it and they are immune to hijacking by definition

Last edited by Nyarli; 08-06-2011 at 05:57 AM.
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Old 08-11-2011, 10:27 PM   #948
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Default Re: List Of your favorite Custom Perks

Extended duration (skill)

When you are using a sustained skill during which you would need to make regular skill checks, these checks are multiplied by 1.2 For instance if you would normally need to roll against Running every 5 minutes, you would roll every 6 minutes with this perk.
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Old 08-12-2011, 01:09 PM   #949
sir_pudding
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Default Re: List Of your favorite Custom Perks

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Originally Posted by Nyarli View Post
You can instantly whistle up a cab.
This is at least as common a cinematic trait as Unlimited Ammo. I don't see any reason that this isn't a Schtick by itself. In real life you have to call cabs and wait forever (usually faster to walk or take a bus) in my experience, but movie characters can always just hail them.
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Old 08-13-2011, 05:34 PM   #950
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Default Re: List Of your favorite Custom Perks

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Originally Posted by tbrock1031 View Post
Funny, I was gonna use "Pet Peeve" as a Quirk...
I'd say it also works very well as a Quirk. Just have to tweak the mechanic a bit.
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