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#151 |
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Join Date: Nov 2006
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Sauwan
These ancient fish people lived before the Sakyss and built a huge empire with cities both underwater and on coastal lands. They worshipped gods from the faery realm and later they worshipped the ancient gods. They committed many evils following the ancient gods and summoned many unspeakable horrors. When the Sakyss arose they had great battles and eventually the sauwan all but disappeared. It is thought that their ancient cities have sunk deep into the oceans. Many sages wonder if they will eventually try to reclaim their power on the surface world now that the Sakyss are no more. |
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#152 |
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Join Date: Nov 2006
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Centaurs
The centaurs came from the faery realm and adapted easily as they were not as magical as most faery races. They typically went towards areas with plains and forests. They love to drink and often this becomes a problem when they become rowdy. They are very musical and many are bards. Most are warriors or scouts however. Archery is a favored skill among the centaurs with spears being a close second. Occasionally some will have a little of Chiron's blood in them and become a scholar, mage or druid. They live a simple nomadic life and hunt for food and sustenance. They have little in the way of literature as they tell to tell stories around their campfires instead of reading alone. In a band they will usually have a chief and a wise-man or scholar. Their bands are small enough that they have no real government and they tend to decide their course of action through a simple vote, with the chief having the ultimate say. The wise-men will often have magic to heal wounds, cure diseases and also know a little prophesy. |
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#153 | |
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Join Date: Aug 2004
Location: Germany
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Quote:
Sounds good so far - IMHO. The insect-fish-reptile-mammal sequence also resonates well with the pseudo-setting that was hinted at in the old Fantasy Folk books!
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Malmsturm: German FATE Sword&Sorcery Roleplaying |
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#154 | |
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Join Date: Aug 2004
Location: Germany
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no problem - competing legends and historical theories are *good* for a setting that should be open to use and interpretation by many different GMs!
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Malmsturm: German FATE Sword&Sorcery Roleplaying |
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#155 |
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Join Date: Aug 2004
Location: Germany
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The White Millenium
The so-called "golden age" of the elven people probably startet 1100 years after the Sundering - as the elves called the destruction of the walls between their homeworld and ours - with the founding of the legendary elven city of Nethôniel, the "Second Home". It seems to have lastet for at least 3000 years, but it surely ended with the coming of the White Millenium: Overnight, for reasons unknown but thought to be related to some dark legacy of the Sakyss, a great and terrible winter came upon the world. Not even the most powerful weather magic could help against it, and so the continents began to drown in ice. The elves retreated into their great forests, protected by ancient faerie magic, and decided to wait for spring - however long it would take - for no winter was eternal. They were right. And wrong. When the glaciers started to shrink and the lands turned green again, the elves ventured from their sanctuaries - but much had changed. The other races of faerie blood also had to survive, and survive they did, but all were changed by that and many held deep grudges against the "noble" elves. Dwarves, gnomes, and halflings had to hide in the bowels of the earth - but they managed to keep much of their old ways. The goblin-kin races, however, had turned into incredibly efficient and ruthless survival machines, sometimes more beasts than sentients, and their hate for the elves was strong. But the strangest and most terrifying change, the one which told the elven lords that fate had set an end to their age of beauty and wonder, was the arrival of the creature called man. Mankind was without a trace of faerie blood, yet its primitive tribes had magic-wielding shamans, and yet there had been no sign of human activity before the Great Winter. Men were fierce and fertile like orcs, brave like dwarves, and smart like goblins - but they could also be cruel like huldra elves, stupid like ogres and greedier than dragons! And not only did many of the old gods seem to like this race - no, they already had gods of their own! To this day the elves are mystified and even frightend by the existence of mankind - many evil elves simple think that men are an abomination, an error that must be removed from the earth - but they keep this to themselves, and though some human sages know about the White Millenium, only a few have ever suspected the true reason for the reclusive elven ways *after* the Great Winter's end...
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#156 |
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Join Date: Aug 2004
Location: Germany
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Mayalla
Mayalla is, according to her secretive followers, the sister of Fressa. She is often depicted as a beautiful black-haired girl, wearing no clothes at all or only a silk cloak. She is the goddess of the moonless night, the new moon, of revenge and assassins - but not of murderers! Her gifts are cunning, grace, speed, and deadly beauty.
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#157 |
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Join Date: Aug 2004
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Orange Jack is a loathesome usually fatal (magical) disease which 'revives' the corpse as an undead, usually a zombie but at least one case of a vampire rising out of the corpse of an Orange Jack victim is chronicled, though there are reports the victim had been bitten by a vampire years earlier.
Orange Jack IS composed of the microbial undead, if the GM wants to go with a scientific basis for the disease, ectoplasmic extensions of a slain demon princess if not. In either case, the disease generates an intense surge of necromantic magic as it consumes whatever lifeforce fails to depart with the soul. This innately can and usually does animate the corpse. Those whose souls are tainted with undeath are more likely to have their souls bound to the bodies by this necromantic surge. Thus an occasional Orange Jack vampire or Lich etc. The skin of the victims is rendered bright orange by the disease. This will fade in the corpse after a couple of years of undeath, if the undead survives that long.
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...().0...0() .../..........\ -/......O.....\- ...VVVVVVV ..^^^^^^^ A clock running two hours slow has the correct time zero times a day. |
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#158 |
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Join Date: Nov 2006
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Urzgruul
This demon was summoned during the demon wars and was able to hide from the Knights of Palana in his fortress in the Valley of Suranth. The Knights were never able to defeat him so he ruled the Seldus Mountain area for over a thousand years after the demon wars. He is worshipped by the huldras, goblin-kin and evil humans. He declared himself king of the demons when he was rumored to have been given a crystal crown, sceptre and chalice. A legend says that when he tried to use these items Celepheal and a host of celestials descended from the heavens and struck him down. These items are thought to be scattered within the Aldeiron and Seldus mountain ranges. Last edited by b-dog; 06-15-2008 at 06:03 PM. |
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#159 |
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Join Date: Nov 2006
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Adazza
The is a huldra witch from the Tezlin forest. This area is quite swampy and she is rumored to have a tower somewhere in there. She is said to have helped Urzgruul during the demon wars and afterwards. She is also rumored to know something about his crytstal crown. Most avoid the Tezlin forest as it is teeming with horrible creatures. |
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#160 |
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Join Date: Nov 2006
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Nisroc
This the demon lord of all evil flying creatures. He appears as a humanoid with wings, a bird-like face and bird-like talons for hands and feet. He is often worshipped in high mountain temples. He was very active during the demon wars but was sent back to the Abyss by the Knights of Palana. |
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