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#1 |
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Join Date: Jul 2006
Location: Oxford, UK
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First off here are some of my favourites
Random GURPS 4e Monsters Dungeon Generator Pyramid Article Random Sci-Fi Gun Generator However these are not enough for me. I may try and learn the codes to make a new GURPS DF Random Dungeon with monsters and everything else, but thats a bit down the line. Right now I'm using D&D modules and Goodman Game adventures while I work on some of my own Adventures and Massive campaigns. However I can't work on my stuff if I'm constantly changing all the generic monsters inside these Modules. So I went ahead and got Inspiration Pad 2 (it's free) and read through how to code up your own generators. Its really simple and within an hour I have already coded up a GURPS Bandit Encounter which randomly takes Human, Goblin, Orc, Hobgoblin then randomly assigns them some cheap Armour and weapons (with stats), randomly gives them HP. It does not look super pretty, I'm still working on it. I will be adding random skills (with random SL) to the generator as well. As soon as I'm completely done with it I will share with anyone interested. Here are the other Generators I plan on making with Inspiration Pad 2 that are specificly for GURPS 4e Random Loot Generator Random Stat Generator for Specific monsters Random NPC Generator Guard Generator Event Generator Random Wizard Generator Random Supers Generator What other generators do you use for GURPS? What would you like to see for GURPS? *Edit* Just figured out how one or two out of 50 generated Bandits will have a Good Quality weapon and maybe 2 out of a 100 randomly generated would have Fine quality weapons. This is getting very interesting, I hope to figure out more these upcoming days. Here is a quick example of what it will come up with. Its not complete I plan to add more to it. Human HP: 11 Light Scale Armor (DR 3, Torso) Short Staff (Swung: 1d cr, Thrust: 1d-2 cr) Goblin HP: 10 Leather Armor (DR 2, Torso, Groin, Arms) Short Staff (Swung: 1d cr, Thrust: 1d-2 cr) Orc HP: 14 Leather Jacket (DR 1, Torso, Arms) Knife, Good Quality: +40% of list price (1d-3 imp, Acc +0, Range 5/10) Last edited by Highland_Piper; 04-09-2008 at 01:35 PM. Reason: Bad spelling |
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#2 |
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Join Date: Feb 2005
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I tested the generators that you posted. Awesome. I really need that loot generator though. Haven't even started a DF adventure yet but it would be ideal for any fantasy campaign.
So, I second it or third it if someone else seconded it first.
__________________
All these lasers and blasters. But still, you can't beat a slugthrower with hyperdense ammo. |
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#3 | |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Quote:
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#4 | |
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Join Date: Jul 2006
Location: Oxford, UK
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Quote:
Guggang Race: Orc HP: 12 Leather Armor (DR 2, Torso, Groin) Shortsword, (Swung: 1d cut, Thrust: 1d-2 imp) |
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#5 | |
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Join Date: Nov 2006
Location: Heartland, U.S.A.
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#6 | |
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Join Date: Jun 2006
Location: Montreal, Canada
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Quote:
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#7 | |
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Join Date: Nov 2006
Location: Heartland, U.S.A.
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Quote:
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#8 |
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Join Date: Mar 2005
Location: Knoxville, TN
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I have some generic rpg programs online that you might find useful-
die roller Fantasy Business Names Random Name Generator |
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#9 |
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Join Date: Jul 2006
Location: Oxford, UK
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If anyone knows about coding (it uses HTML mostly) I'm really stuck at how to get the generator to put in the proper table for the thrust and swing damage.
It is working sometimes and its because the table will randomly select off the table and only insert it if it randomly selected the proper ST. I have tried everything that I know of (which is not alot). I posted my problem on NBOS forums but I don't know how long it might take. I plan on embeding this in a webpage for all to use. The pdf is available from the NBOS website with the Inspriation Pad 2.0 (it's free) Code:
Table: Weapons
Type: Lookup
1: <b>None:</b> Kick: [@ThrustDamage] cr,SL: {!({$DX}-2) + {[@SL]}}; Punch {! ([@ThrustDamage] -1)} cr; SL: {!{$DX} + {[@SL]}}
2-4: <b>Hatchet:</b> [@SwingDamage] cut, Acc 1, Range 15/25, SL: {!{$DX} + {[@SL]}}[@QualityWeapons]
5-8: <b>Knife:</b> Swung: [@SwingDamage] Thrust: [@ThrustDamage] Acc +0, Range 5/10; SL: {!{$DX} + {[@SL]}} [@QualityWeapons]
9-13: <b>Shortsword:</b> Swung: [@SwingDamage] cut; Thrust: [@ThrustDamage] imp; SL: {!({$DX}-1) + {[@SL]}} [@QualityWeapons]
14-18: <b>ShortStaff:</b> Swung: [@SwingDamage] cr; Thrust: [@ThrustDamage] cr; SL: {!({$DX}-1) + {[@SL]}} [@QualityWeapons]
Table: ThrustDamage
Type: Weighted
[when]{{$ST}=8[do]1d-3[end]
[when]{$ST}=9[do]1d-2[end]
[when]{$ST}=10[do]1d-2[end]
[when]{$ST}=11[do]1d-1[end]
[when]{$ST}=12[do]1d-1[end]
[when]{$ST}=13[do]1d[end]
[when]{$ST}=14[do]1d[end]
[when]{$ST}=15[do]1d+1[end]
End Table:
table: SwingDamage
[when]{$ST}=8[do]1d-2[end]
[when]{$ST}=9[do]1d-1[end]
[when]{$ST}=10[do]1d[end]
[when]{$ST}=11[do]1d+1[end]
[when]{$ST}=12[do]1d+2[end]
[when]{$ST}=13[do]2d-1[end]
[when]{$ST}=14[do]2d[end]
[when]{$ST}=15[do]2d+1[end]
End Table:
So far this has exceeded what I thought I could ever do. I guess I will work on my next GURPS Generator until I figure this out on my own or someone is kind enough to point out my mistake. |
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#10 |
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Join Date: Jun 2008
Location: Mariposa, CA
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I finally have my GURPS NPC generator back online:
NPCGen http://ayinger.no-ip.info/NPCGen/NPCGen It uses mostly 4E rules, and has extensive NPC attributes for multiple genres. Last edited by ayinger1; 06-07-2008 at 01:36 PM. Reason: subscribe |
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| Tags |
| npc, random generator |
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