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#21 | |
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Join Date: Aug 2007
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<shrug> Were we now standing at the beginning of all things Gurps-ish I would define one-handed sword skills as "short" and "long" because that's the crucial dividing point in the skill descriptions. Of course, we aren't standing at such a point, not even in terms of 4th edition. Still almost anything is better than "arming sword". That doesn't identify the weapon in question based on any characteristic of the weapon. Instead it defines the weapon by how a specific group carried/used it (they were usually armed with such a weapon). I certainly wouldn't call the _Skill_ "arming sword". Gurps Broadsword covers many things that aren't arming swords.
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Fred Brackin |
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#22 | |
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Join Date: Aug 2004
Location: In the UFO
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Is love like the bittersweet taste of marmalade on burnt toast? |
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#23 | |
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Join Date: Aug 2004
Location: In the UFO
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That said, however, IS there a generic term used by weapons experts if not scholars for a mid-sized straight sword like the arming sword or viking sword? I gather the technical distinction has to do with the development of grip?) that is actually better than "broadsword?" I mean, something like "Oakshotte Type X-XII or whatever is certainly not historical either... So, if pretending that one was creating a new "generic" RPG (or writing the definitive Low-Tech from a blank slate) and minor hand grip details between the spatha and arming sword are, as in GURPS, below resolution, what the ideal "term" for such a weapon be? Bearing in mind that it shouldn't be something that's too long, so writing "one-handed 30-40" cut-and-thrust sword" on your character sheet is kind of silly. - Medium Sword? - Broadsword? - Spatha? Arming sword? - "Sword"? (worked for Traveller)
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Is love like the bittersweet taste of marmalade on burnt toast? Last edited by David L Pulver; 03-29-2008 at 10:42 PM. |
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#24 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#25 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#26 | ||
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Join Date: Sep 2007
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Pronunciation: \ˈklā-ˌmȯr\ Function: noun Etymology: Scottish Gaelic claidheamh mór, literally, great sword Date: 1527 : a large 2-edged sword formerly used by Scottish Highlanders; also : their basket-hilted broadsword Main Entry: broad·sword Pronunciation: \ˈbrȯd-ˌsȯrd\ Function: noun Date: before 12th century : a large heavy sword with a broad blade for cutting rather than thrusting Hence, "thrusting broadsword" is an ugly, ugly term. It leads to: "A large heavy sword with a broad blade for cutting rather than thrusting, that is usually narrow and used mainly for thrusting. Or, sometimes, a basket-hilted cut-and-thrust sword." |
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#27 | |
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Join Date: Sep 2007
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#28 | |
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Join Date: Aug 2004
Location: In the UFO
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Is love like the bittersweet taste of marmalade on burnt toast? |
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#29 | |
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Join Date: Sep 2007
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Longsword is a nice term, and was probably used colloquially, but unfortunately in recent history is associated with one-and-a-half-handed arming swords, or "battle swords." Thanks to Renaissance fencers, the same weapons are also "broadswords," such that both the terms broadsword and longsword have been sucked into a blackhole and now are often used to refer to specific weapons (but not always the same weapon, and sometimes the same weapon as each other). Honestly, "Sword" and "Shortsword" would probably be okay in general, but it's not preferable for a gaming product, because sword also has to refer to items of equipment. Historically, Spatha is more representative of its type, but who says "spatha?" As for the non-thrusting weapons... those are called "meat cleavers." For most of history, the only non-pointy swords you will find are made of pre-Iron Age materials or appear in a sporting setting (like tournament weapons and late-era gladiator weapons). Basic D&D used "normal sword," which is terrible yet completely apt. |
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#30 |
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Join Date: Mar 2008
Location: Michigan, USA.
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Hey everyone, great topic! I'm new here and I'm new to GURPS. I'm generally more of a reader of forums than a poster, but I thought I'd say 'Hi'.
I've gathered the Basic books, Martial Arts, and High Tech and just ordered Low Tech (thanks to this very thread ;). I'm looking to eventually run a Post Apocalyptic campaign set in the western US of A. It's a darn shame there's no proper book for it in the GURPS line. A heck of an oversite if you ask me (but I know I'm biased). Arming sword and it's equivalent, sidearm (that was good, IMO), thrusting broadsword, thrusting greatsword, or whatever sword. It really had me thinking today as I spent yet another Saturday at work. The weapons and their stats seem just fine to me, but those names strike me as a bit odd. Happily names are easy to deal with. Like I said I'm new, but from what I can gather melee weapons of a 'class' share very similar stat lines, so that a shortsword and cutlass, for example, do the same cut and impale damage. Since a cutlass is curved and single-edged and a shortsword is straight and double-edged, this looks interesting on the face of it. I'm currently thinking this is because damage as it's tracked in GURPS is not granulated enough to detect the difference. Am I correct in thinking this way? In the end, to me, it sure looks like it all comes down to "what's in a name?" A small group of standard weapons are used as templates and tweaked a very little bit if needed to make a specific weapon in the 'class'. Which works for me. I like easy. |
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