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Old 03-27-2008, 04:01 PM   #1
Phantasm
 
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Default Four Vampire Templates

Just looking for some feedback and template-checking for a few types of vampires for my homebrew fantasy setting.

I admit to being influenced by several books, television shows, and movies. Buffy/Angel, Bram Stoker's novel and the many movies based off it, Subspecies and its sequels, the Blade trilogy, a few independent films... I've avoided Anne Rice and her ilk because I don't go for the needless angst (she was better when she was writing Sleeping Beauty bondage porn, IMO).

Vampire (Fledgling)
47 points

These vampires are recently created vampires, less than a century old. These vampires are still learning the full extent of their abilities, and are the most likely to accidentally kill their prey when feeding. They have not yet learned to control their thirst; many are still coming to terms with their condition.

Fledglings are often under the direct control of the vampires, experienced or master, that created them. While all vampires have the ability to create more of their kind, fledglings are usually forbidden from doing so by their creators.

Fledgling vampires have many weaknesses. They cast no reflection, enabling anyone with a mirror to determine their nature. They incinerate in sunlight, recoil in terror when confronted with religious symbols, and are susceptible to damage from touching religious symbols, holy water, fire, wood, and silver. They turn to dust if stabbed through the heart with a silvered weapon or a wooden stake. They are required to sleep during the daylight hours, and cannot be roused for any reason until sunset.

Shapeshifting is beyond the scope of a fledgling vampire, although many of them are able to take the form of a fog or mist even when severely wounded.

Attribute Adjustments: ST +5 [50].
Secondary Characteristic Adjustments: Will -2 [-10].
Advantages: Acute Vision 4 [8]; Alternate Form (Body of Air) [15]; Clinging [20]; Combat Reflexes [15]; Discriminatory Hearing [15]; Discriminatory Smell [15]; Discriminatory Taste [10]; Doesn't Breathe [20]; Dominance [20]; Immunity to Metabolic Hazards [30]; Infravision [10]; Injury Tolerance (Unliving) [20]; Mind Control (Puppet, -40%; Vision-Based, -20%) [20]; Night Vision 8 [8]; Patron (Individual, twice the points; 9 or less) [15]; Regeneration (Fast: 1 HP/min) [50]; Regrowth [40]; Super Climbing 1 [3]; Super Jump 1 [10]; Temperature Tolerance 10 [10]; Unaging [15]; Vampiric Bite (1 HP/sec) [30].
Disadvantages: Dependency (Blood; Very common; Daily; Aging, +30%; Illegal) [-39]; Draining (Sunrise; Requires Blood, Common; Illegal) [-10]; Dread (Religious Symbols, Occasional) [-10]; Fragile (Combustible) [-5]; Fragile (Unnatural) [-50]; Frightens Animals [-10]; Lifebane [-10]; Nocturnal [-20]; Social Stigma (Undead) [-20]; Supernatural Features (No Body Heat; No Reflection; Pallor) [-25]; Uncontrollable Appetite (Blood; 6 or less) [-30]; Vulnerability to Silver (Occasional, ×3 damage) [-30]; Vulnerability to Wood (Common, ×4 damage) [-60]; Weakness to Holy Symbols (1d burn per 30 minutes; Rare) [-3]; Weakness to Holy Water (1d cor per 5 minutes; Occasional) [-10]; Weakness to Sunlight (1d burn per minute; Very Common) [-60].
Features: Sterile; Turns To Dust When Killed; Will become an Experienced Vampire.

Edit: Made some adjustments eliminating the Unkillable + Fragile (Unnatural) paradox, as well as adding in Unaging. I also adjusted the Holy Water and added Holy Symbols to the list of items that can harm them. (1d per 30 minutes should be enough to have minor burns from the contact.)
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Last edited by Phantasm; 03-31-2008 at 06:33 AM.
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