|
|
|
#1 |
|
Join Date: Aug 2004
|
The Entombment spell puts the subject into a small space 50 feet underground (presumably 50 feet beneath subject/caster's current position), usually in a form of suspended animation.
My question - what if 50 feet below there is *already* a fairly large open space, for example the third or fourth dungeon level down? Does the spell just transport the subject 50 feet down, leaving them on that level? Does it leave them there in suspended animation? Does it still make the earthen or stone enclosure around the subject, thereby possibly blocking or collapsing corridors at that level? Or would it simply fail to work? |
|
|
|
|
|
#2 |
|
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
|
I'd have the spell deposit the target in any convenient rocky place at something vaguely resembling the spell's depth. If the target has to be a few feet higher or lower and has to move a few feet to the left to actually be inside some rock, that'll be fine. The only circumstance under which I'd have it not work at all is if there's just no possible there there (frex, if the caster and target are on a small spaceship).
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
|
|
|
|
|
#3 | |
|
Join Date: Aug 2004
|
Quote:
Now, what about if you cast it on yourself, leaving yourself conscious? One good casting of Earth to Air might be all you need to pop out on another dungeon level. And then there's always the chance that my Stoneworms will find you and consider you a delicacy before you have the chance.... |
|
|
|
|
|
|
#4 |
|
Join Date: Aug 2004
|
Secondary question - does the subject of Entombment need to be a living creature, or could it be targeted on, say, a chest of treasure and used as a quick way to bury said treasure?
|
|
|
|
|
|
#5 | |
|
Join Date: Dec 2007
|
Quote:
|
|
|
|
|
|
|
#6 | |
|
Join Date: Aug 2004
|
Quote:
|
|
|
|
|
|
|
#7 | |
|
Join Date: Apr 2007
Location: Ottawa, ON, CA
|
Quote:
The hole doesn't leave a trace the way digging up 50 feet of dirt would. You can *bring it back up* instantly, too, by casting the spell again. And really, who digs *fifty feet down* looking for the buried treasure? Even if someone else knows where you put it, if they don't know exactly what you did with it, they're likely to give up before they reach it. That's actually really darn useful, even for the rather high FP expenditure. |
|
|
|
|
|
|
#8 |
|
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
|
My old gaming group used Entombment for treasure all the time. The "suspended animation" bit helped, too, because there was much less concern about spoilage or rotting or storage problems. Costs 10 FP, minus spell costs. Recovery is at most 100 minutes, usually more like 50 or 20 thanks to Recover Energy. How many FP does digging a big pit and burying your treasure cost? How much time? Concealing it is how difficult? Heck, it's a better utility spells for storing prisoners and treasure than it is an attack spell.
FWIW, with that same group I did "50 down" rigidly. So if 50' down there was a cave, whatever was entombed popped out there and fell to the floor. Mostly I did it because it seemed logical and funny, and they occasionally used it to their own benefit (like Entombing someone on a platform over and active volcano to defeat him).
__________________
Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
|
|
|
|
|
#9 | |
|
Join Date: Aug 2004
|
Quote:
|
|
|
|
|
|
|
#10 | |
|
Join Date: Aug 2004
|
Quote:
As an aside: I have ruled that the Suspended Animation spell is an additional prerequisite to account for that intrinsic effect. A variant, based on the spell as cast on oneself, with no concern as to life support, is suggested. |
|
|
|
|
![]() |
|
|