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#11 |
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Join Date: Aug 2005
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As to wild card skills, I found Martial Artist to be one of the few wildcard skills that I would seriously consider using with a character.
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#12 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Honestly, to me, the templates are DF. The concept of extreme niche protection is perfect for the genre, so I'd enforce the rule that you must use the template as written, and can only spend the 5 points from your Quirks on any (appropriate) skills you want. So sure, Mr. Barbarian can learn Pickpocket if he really wants, but he isn't sinking 8 points into it. If it's that important, he can multi-clas... er, I mean, use a template lens from DF3. :)
Haven't run it yet -- though I'd like to.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#13 | |
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Join Date: Nov 2006
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Heath Robinson ----- I created a jumbo-sized HeroQuest board from foam and I also built a case for a 55 inch TV to display animated RPG maps. |
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#14 |
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Join Date: Jun 2006
Location: Spain —Europe
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Yes, I will change some values for secondary characters and NPCs using them, but essentially yes.
Indeed, before the arrival of Dungeon Fantasy, I had in mind a main high-powered PC Celestial Elf Holy Warrior-Wizard, so it fits enough well . . .
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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#15 | |
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Join Date: Jun 2006
Location: Spain —Europe
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In that way, while using DF in an open and freeform (non-templated) way, it can mantain well the niche protection and intrinsic balance.
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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#16 | |
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Join Date: Aug 2005
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#17 |
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Join Date: Jul 2005
Location: Calgary, AB... looking for a few more to join us.
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If I played a DF game, you mean? Yeah, I'd probably intro the templates as the types of PCs available. I wouldn't just use them for DF though. They're pretty good templates for any relatively high powered heroic game.
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-safe from the children born as ghosts |
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#18 | ||
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Join Date: Apr 2005
Location: As far from civilisation as one can be: A city.
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And if GURPS MA is any indication, I'd say that's the default system assumption too. Sorry -- I really just have never understood calling so little "high". Ziresta's Space Opera with 400 - 750pt characters (those low ones being college professors and baristas) is high point and high power. I always giggle at 250pts as "ludicrously unrealistic" (which I seem to recall seeing once).
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"Too much sanity'll drive you nuts. Proven fact. When was the last time you met a sane person who wasn't cracked?" --Dr. Serena Cole (roleplayed by yours truly) |
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#19 | |
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Join Date: Sep 2004
Location: Canada
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Have you read that section yet?
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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#20 | |
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Join Date: Aug 2005
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