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Old 02-21-2008, 09:55 PM   #1
LoneWolf23k
 
Join Date: Sep 2004
Default DF3: New races in Banestorm

Well, I'm loving the Dungeon Fantasy series so far, but now I want to combine it with the Banestorm setting. Especially the races, which are cool and interesting.

Now, I'm thinking Cat-folk, Coleopterans and Dark Ones can be integrated quite easily as more Banestorm victims. As could Lizard Men, making them into smaller, swamp-favoring cousins of the Reptile Men.

Now, nothing really needs to be changed with the pre-existing Banestorm races, although I like the extra variety of elves. Mountain Elves would make for good neighbors of the Dwarves, and both High Elves and Wood Elves could have communities across Ytarria. As for Shadow Elves and Winged Elves, I was thinking "Banestorm-mutated strains".

The Faerie Folk race are also easy enough to integrate, and might have large communities in the Great Forest. And "Unseileigh" Faeries might dwell in the Blackwoods as well.

Now, the Goblin-Kin races don't really fit in, since Banestorm already has a more civilized version of goblins that I'm quite fond of. Still, it has inspired to me the concept of a tribe of Orclander goblins who have adapted to the harsh lands by becoming Crafters for the orcish hordes.

Now, Half-Spirits are slightly more problematic, but we already have Sahudese Spirits, so we can flub things a bit here. Fortunetly, the expensive cost of the templates can justify keeping them very rare.

Finally, the "Small Troll" template could make for smaller, smarter cousins of the large, brutish variety. One could call them 'Lesser Trolls' or 'Troll-Kin'.

Those are my thoughts on the subject. Any comments?
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