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#11 | |
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Join Date: Aug 2004
Location: Australia
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Now back to your question, well I would love to see the GURPS Basic Set release in one big combined PDF. Yeah, I know I have brought this up before, but I promise it's my last whinge concerning this in 2007! Now that GURPS is moving more to PDFs it just seems weird to expect people to buy PDFs for a game system that itself is not available as a PDF. I tend to buy all the GURPS hardbacks relevant to my campaign setting and happily sit them on my bookshelf for the occasional read but during my gaming all I want to use is my laptop. Here's hoping 2008 will be a happy PDF year. |
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#12 |
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Join Date: Aug 2004
Location: A nice, warm rock with an excellent view of the Damned
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Well, the item is now mine, and it's just about fair to say that GURPS D&D is here, like it or not - and I like it!
Of course, many will likely feel that they don't need the notes on how to create two-dimensional dungeon delvers. Fair enough. But for those getting their feet wet without too many aspirations other than perhaps getting to know the system, this is very close to being just the thing, I believe. And the language around the archetypes presented will help anyone transitioning from D&D feel right at home, easing him into this new world. If that is a bug or a feature is up to you, but this is GURPS - and dungeon-delving H&S is a valid genre, enjoyed by many, and many a topic on how to help people transition have been posted. Official help is now there. And there is one feature that is worth coming in after for all of us (at least until the new version of Low-Tech sees light of day) - there is a quite comprehenisve Gear chapter that is useable in ANY fantasy campaign - and thank you for that!
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The Wrathchild |
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#13 |
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Join Date: Aug 2004
Location: London, Ontario
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i think it's a really neat idea and a really good example of a good topic for a nice niche market. Certainly not for everyone, but who cares because it didn't cost any printing money kinda thing.
I doubt I'll ever use it, but it might be fun enough to have at some point that I might lay down some monies for it. My one main thought, though.. is that it's frustrating not to have 'Dungeons' or whatnot out.. because there is nothing about gameplay in this pdf and the totally ass complicated combat rules etc really need to be addressed before you can let gurps loose on ur typical dungeon fantasy adventure. The way I look at it, this supplement isn't gameable on its own, so I really think it might have been better, not necessarily to bundle them all together cause this one counts mostly as the phb as i understand it, but it would have been much nicer to have them both released at the same time so it's playable out of the box kinda thing.. I guess this way you get a bit more press through multiple release events, and it doesn't reaally matter all thaaat much. But just looking at the contents I am definitely left wanting a lot more before I decide this series is worthwhile..
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..my campaign.. |
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#14 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Well, they're both (DF: Adventurers and DF: Dungeons) written. It's just that there's only so much layout we can do in a week before the holidays. :) You'll see plenty on game play in Dungeons, believe me.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#15 |
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Join Date: Jun 2005
Location: Here on the perimeter, there are no stars
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Is it too early to request an omnibus POD version, to contain both volumes and maybe GURPS Lite as well? 'Cause, like, that seems like it'd be just the ticket for a really handy book....
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#16 | |
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Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavķk, Iceland
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I honestly don't know. |
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#17 | |
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Join Date: Jul 2004
Location: Austin
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No one product is going to make everyone happy, but with the variety of PDF release, we should be able to release something that interests you.
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Paul Chapman |
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#18 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#19 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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That's 256 pages, perfect for a compendium hardback release. Effectively GURPS DnD in one glossy, friendly to FLGS, +5 Tome of Goodness. Edit: And those who wander into e32 and get each PDF offering likely are not the complete set of people who would get the omnibus DF:Compendium hardcover. You'd get additional sales for the hardback, plus some completists who would buy both the electronic and hardbound versions. The errata would be in for most, if not all, of the PDF versions, and possibly the 256 page book would be inexpensive to lay out...like when your PhD adviser allows you to "staple your papers together" to make a thesis.
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#20 | |
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Join Date: Jul 2004
Location: Austin
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Quote:
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Paul Chapman |
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