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Old 12-01-2007, 11:44 PM   #1
Easterner9504
 
Join Date: Jan 2005
Location: Mesa, AZ
Default HIGH-TECH-Arrived-Gun Damage

Received G:HT today Pistol damage has some interesting twists.

.45 ACP 2D pi+ Unchanged from basic GURPS
.40 S&W 2D+2 pi+ Basic was 2D so now more powerful than .45 ACP
.45 GAP 2D pi+ Equal to .45 ACP despite smaller case
.357 SIG 3D-1 pi A 9mm equal to .45 ACP (17 vs 18 max damage)
10mm 3D-1 pi+ Pretty powerful, odd it never caught on
.50AE 4D pi+

Quote:
Loading Data REAL WORLD
.357 SIG 115gr .355"diam Unique 8.0gr 1415mv
.357 SIG 147gr .355" " Unique 6.6gr 1220mv

.45ACP 185gr .451"diam Unique 8.3gr 1160mv
.45ACP 230gr .451" " Unique 6.1gr 950mv

.45GAP 185gr .451"diam Unique 7.7gt 1009mv
.45GAP 200gr .451" " Unique 7.3gr 1002mv

.40S&W 135gr .400"diam Unique 7.4gr 1320mv
.40S&W 180gr .400" " Unique 6.2 915MV

How exactly does .40 & .357 come out so good in GURPS
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