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#1 |
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MIB
Join Date: Oct 2005
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Targeted Attacks states that if you use a specific version more than two times in a fight against the same opponent, he gets +1 to all of his defense rolls vs. that TA.
Why don't ordinary attacks targeting hit locations other than the torso suffer the same penalty? Let's say we have two warriors; warrior A and warrior B. A has TA (Broadsword/swing/neck), while B hasn't. Using a broadsword, they both attempt a swinging attack at their foes' necks several times in a fight. Does A have distinct, noticeable moves which grant that +1 to defenses while B doesn't, just because he isn't trained but tries the same thing over and over nevertheless? |
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#2 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#3 | |
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MIB
Join Date: Oct 2005
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#4 | |
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Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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#5 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#6 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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And no, that doesn't mean he'll be unprepared when you suddenly swing for his leg, because unless he's a complete moron he's probably expecting the change-up. Of course, at that point, the classic "I start off the swing for his neck and then suddenly chop it down at his legs" move is also a classic Deceptive Attack.
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#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#7 |
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Join Date: Aug 2004
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Technically speaking, establishing a pattern in a fight/bout and then changing it at the last moment is a ruse or a form of feint. Any time someone is "anticipating" an attack - enough to gain a +1 bonus to a defense, suddenly changing your hit location is taking advantage of the fact he is moving to defend against an attack that isn't going to happen and is going to be delayed in countering the real attack location. In a way, that is what an Evaluate is in fencing. You present a given attack and note how that person responds to it. If you present the same attack again and he does the same defensive manuever - chances are good that the third time you present the same attack, he will use the same defense. THAT is why you gain the bonus to hit when you can predict what your opponent will do under specific circumstances.
I suspect that there is in fact a difference between a targeted attack as a manuever versus an aimed blow. What that difference is - is that the attacker has been practicing a specific move/sequence of movements to enhance his ability to hit a specific point of aim. Every time he begins to make those "rote" movements - the other can spot them. The person who isn't using a rote movement (ie a manuever) to hit a specific location - is leaving less visual cues as to his intent. As a GM, I'd say that there is a definite difference between practiced moves versus taking a target of opportunity or deciding unexpectedly to attack a given location. |
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#8 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#9 |
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Join Date: Apr 2005
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The +1 is granted by the repeated use of the same tactic, I would grant it to an opponent of either fighter: I should think this was implicit. Forgive me, but this strikes me as a silly question.
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#10 |
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Join Date: Apr 2005
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I strongly disagree. It's the repeated line of attack being fed into your nervous system that gives you the +1 to defend, not the slickness of said attack. A smooth attack is no easier to block than a lousy one. Otherwise, why are we wasting our time training?
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| Tags |
| martial arts, targeted attack |
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