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Old 09-01-2007, 10:29 AM   #1
Der Wanderer
 
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Join Date: Nov 2004
Location: Switzerland
Default [MA Style] Cat-Fu

OK, I like MA though I was disappointed that there is no Cat-Fu Style...
So, I would like your input what should be part of a Cat-Fu Style.

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Cat-Fu [6 points]
Prerequisites: Claws and Teeth (This can also be Bladed hand and Steel Teeth or Psi Claws etc.)
Cat-Fu has three offensive elements. Fast claw-strikes to the face (eyes and neck) to test / weaken the prey, strong pouncing / slamming attack to take down the prey and grappling / wrenching (choking / neck snap) to finish it off.
Defensively the style relies on agility (acrobatics). Practicioner of the Cat-Fu style have a strong predatory mentality and therefore rarely wear heavy armor and don't use shields.

Primary Skills:
Karate: For claw attacks to the face and throat + biting attacks.
Sumo Wrestling: For flying tackle (if two legged) or pouncing (if four legged)
Wrestling: For grappling, limb wrenching and chocking
Acrobatics: For smooth and flashy moves, acrobatic attacks and movement
Stealth: To get close to the enemy before pouncing

Techniques:
Karate: Eye-Poke, Eye-Rake, Ground Fighting, Low Fighting, Targeted Attacks (To Face, Eyes, or Neck with the Teeth or the Claws)
Sumo Wrestling: Attack from Above
Wrestling: Choke Hold (Bite), Ground Fighting, Low Fighting, Neck Snap (Bite), Targeted Attack (Grappling Bite / Neck), Wrench Limb (Bite)
Acrobatics: Acrobatic Stand, Break Fall, Evade

Cinematic Skills:
Flying Leap
Light Walk
Lizzard Climb: To scale walls using your claws
Precognitive Parry & Sensitivity: To represent the fabled cast’s seventh sense (sixth for those with only five primary senses ;))
Pressure Points, Pressure Secrets
Roar (aka Kiai): A mighty battle roar to stun enemies.

Cinematic Techniques:
Lethal Eye-Poke, Pressure-Point Strike, Roll with the Blow, Springing Attack

Perks:
Biting Mastery, Ground Guard, Neck Control, Rapid Retraction (Punch), Skill Adaptation (Acrobatic Feints), Skill Adaptation (Acrobatic Kicks), Skill Adaptation (Clinch; Karate)
Shtick (Growl): intimidation roll as free action

Optional Traits
Advantages: Catfall, Claws, Teeth, Combat Reflexes, Danger Sense, Extra Legs (NFM -30%, Switchable +10%, Reflexive +40%)*, Striking ST (Bite Only -60%)
Disadvantages: On the Edge, Impulsiveness
Skills: Jumping
Techniques: Aggressive Parry (Karate), Jump Kick, Kicking
Cinematic Techniques: Flying Jump Kick

*With this you are either two or four legged allowing you to Pounce and stuff...
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Things I'm missing (or have overlooked): Raking with hind legs after grappling (or being grappled)
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Last edited by Der Wanderer; 09-09-2007 at 04:38 AM.
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martial arts, style


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