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Old 08-15-2007, 06:43 PM   #1
Captain Joy
 
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Join Date: Nov 2006
Location: Heartland, U.S.A.
Default Action and Adventurer Lenses

These lenses are mainly for players that are new to GURPS. The skills lists are shamelessly stolen from a Kromm post.

ACTION LENS [5 points]
When it’s time for action, you’re never at a complete loss.
Skills:
Axe/Mace, Broadsword, Shortsword, Staff (A) DX-1 or Knife (E) DX [1]
Beam Weapons/TL†, Crossbow, or Guns/TL† (E) DX or Bow (A) DX-1 [1]
Boxing (A) DX-1, Brawling (E) DX, or Karate (H) DX-2 [1]
Judo (H) DX-2, Sumo Wrestling or Wrestling (A) DX-1 [1]
Throwing (A) DX-1 [1]

ADVENTURER LENS [10 points]
You are an adventurer, in addition to whatever else you might be.
Skills:
Carousing (E) HT, Diplomacy (H) IQ-2, Fast-Talk, or Interrogation (A) IQ-1 [1]
Climbing (A) DX-1 [1]
Driving/TL†, Piloting/TL† or Riding (A) DX -1 [1]
First Aid/TL (A) IQ-1 [1]
Forced Entry (E) DX [1]
Gesture (E) IQ [1]
Hiking (A) HT-1 [1]
Observation or Search (A) Per-1, or Scrounging (E) Per [1]
Savoir-Faire (E) IQ or Streetwise (A) IQ-1 [1]
Stealth (A) DX-1 [1]

If you like these, check out my Everyman Lens as well.

Last edited by Captain Joy; 01-21-2010 at 10:23 AM. Reason: Added link to the Everyman Lens thread. Moved Forced Entry from Action to Adventurer Lens
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