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#101 |
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Join Date: Aug 2004
Location: Florida
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I ran a GURPS 3e group through Keep On The Borderlands about 10 years ago, and I'm in a group going through the same Cave of Chaos currently (4th edition game).
There are minor differences, of course: I used the original module for my source material, and my GM now is using the rewrite for Hackmaster (and we went through module B1: In Search Of The Unknown before it). It's been quite comedic. |
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#102 | |
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Join Date: Jan 2005
Location: Idaho Falls, Idaho
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#103 | ||
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Quote:
IIRC the DMG1 used Julius Caesar and Adolf Hitler as example of high CHA; problem Julius Caesar only got a Charisma +1 and Adolf didn't get any but rather the skills Performance-16, Psycology-16, and Bard-15. In short mechanicly D&D could not tell if somebody really had CHA or was using a series of related skills to fake it. |
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#104 | |
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Join Date: Sep 2005
Location: Arizona
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Quote:
And I have about 30 dungeon crawls in my game world. I just don't make them the central plot point. Exp: Jhim, Boris (the burner), and Carl walk into Bendel. They stay the night at Meldain's House of Flowers and, while relaxing in the bar with the pretty girl of his choice on his arm, Jhim hears a rousing tale of the destruction of Beleth and the rumors of what was left behind. Now the stage is set. Intrigued, Jhim catches the storyteller before he leaves and asks about Beleth. The stroyteller, GM plot device, now gives a little more detail about what the rumors are and where the ruins of Beleth can be found. Jhim tells his friends and they discuss the possibilities and eventually decide to go and see if it lives up to the rumors. I'll give my players the opportunity to do dungeon crawls, but they have to choose to do them. The Halls of Beleth has some very interesting consequences that a couple of my groups have suffered. I see GURPS: Dungeneer as being Maguic, Fantasy, Bestiary, and a gear book rolled into one. With discuusions on the hows and whys of dungeon making, including ecologies.
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So you've got the tiger by the tail. Now what? |
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#105 |
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Join Date: Jun 2006
Location: Spain —Europe
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And then, GURPS Dungeon Fantasy came to being ;)
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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#106 | |
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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