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Join Date: Jul 2006
Location: Capital City, Germany
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How would you build the ultimative warrior?
The guidline: Creation: Base starting Points: 100CP Disadvatage Limit: -40CP (all negative-cost: sold-down attributes and secondary characteristics, disadvantages; also no single disad with a cost of more than -40CP is allowed) Quirk Limit: -5CP Basic Attributes / Secondary Characteristics: Attributes within human limits e.g. HP may vary by max +-30% of ST Skills: No magical or psionic skill, No mental or musical influence skills Base TL: 3 Base money: 1.000$ (Any form of "Wealth" and trading points for money is permitted. ALL of the money can be spend on "adventuring" gear.) Limitations: -NO mental, exotic, supernatural, and NO social traits at all. Which means no traits marked as social and nothing of Social Background (B22-25). (If I would just rule no "Allies" or no "Hight TL" I would feel like kicking the guys who used it and proved real munchkins! So I decided to take a more general approach.) -All traits must be within human limits. -Cinematic traits are allowed but must be combined with the most restrictive options Please put in a short description of the tactics (maneuvers) the character will most probably use. Fighting Place: -Round Arena 20hex diameter surrounded by a wall (no escape) -No obstacles, plain floor, normal light (no vision mod.), no wind -Nothing in the arena but what you carry in Combat regulations: -start at opposing sides (18hex apart) of the arena with weapon ready -one-on-one -Best 2 out of 3 to win a match to advance to next round -KO-system (the looser is out); opponents chosen by lot -All wounds healed between rounds Ruleset: -Tactical Combat -Turn Sequence by Speed Optional Rules: -Extra Effort in Combat (B357) -Changing Posture in Armor (B395) -Accumulated Wounds (B420) -No Dirty Tricks (405) (although this would be really munchkiny) -No cinematic combat rules (B417) except Dual-Weapon Attacks -No FP lost DURING battle Iīm looking forward to your creativity. Last edited by LordHelmet; 05-17-2007 at 05:11 AM. |
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| challenge, character |
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