Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-19-2024, 12:25 AM   #1
Whitewings
 
Join Date: Jul 2005
Default New Spell: Comfort

College: Protection and Warning

Type: Regular

This spell raises or lowers the subject’s “local temperature” by up to 17 degrees Celsius toward the subject’s species optimum, equivalent to the Warmth or Coolness spell, as applicable. This is also a Fire spell and a Water spell.

Duration: 1 Hour
Cost: 3 to cast, 1 to maintain
Time to Cast: 15 seconds
Prerequisite: Warmth or Coolness

Item: Staff, jewelry, or clothing are the most common. The latter two only affect the wearer. Cost: 300.

Designer’s note: The prerequisite is either Warmth or Coolness to keep the prerequisite count reasonable. The campaign uses ritual magic.

Last edited by Whitewings; 10-19-2024 at 12:29 AM.
Whitewings is offline   Reply With Quote
 

Tags
spell creation, spell design

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:34 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.