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#1 |
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Join Date: Feb 2007
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As you may know if you've seen my other thread, I'm working on a setting in which PCs are different sorts of vampires. One of these is the "Ghoul".
I'm also basing most, but not all, vampire abilities on the standard GURPS Magic system, using stored blood as Fatigue. I want Ghoul special abilities to be focused on the use of dead animal matter (including human matter). But I'm not sure what I want the abilities to be. One possibility I'm entertaining is to say that the Ghoul PC can can any spell in Magic, but the spell will only work if cast on dead animal matter. That might be a boring option, though. Thoughts? How do I make it choul to play a ghoul?
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GURPS Settings Beneath Castle Everglory: A Dungeon, Lineage (Modern Fantasy) Paradise City (Cyberpunk), The World of Kung Fu (Modern Martial Arts Setting) |
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#2 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Make them the setting's equivalent of alchemists: the magicians who can store magic in liquid dead animal matter, i.e., blood. Things you might have them do include:
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#3 |
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Join Date: Jan 2005
Location: Gothenburg, Sweden
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Bonecrafting sounds like a natural choice.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
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#4 |
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Join Date: Sep 2007
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Well, you can have animated corpses, obviously. You could also have "corpse-bombs" that unleash some necrotic effect when disturbed. Spells that warp bone and flesh into other shapes. Imbueing bones with venomous magic to use as swords and arrows.
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#5 |
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Join Date: Dec 2007
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Most of the ideas that come to mind would be spells that aren't already in the book. Such as:
1. A spell that when cast on brains lets the ghoul read the memories of the deceased. 2. A spell that lets them "steal the face" of a corpse. Useful if ghouls have an obviously nonhuman physical feature. 3. A spell that temporarily animates corpses as mindless puppets. 4. A spell that causes corpses to explode into shards of bone shrapnel. 5. A spell that reshapes bones into useful implements, 6. A spell that reanimates a corpse as another Ghoul (not much easier than true resurrection.) 7. A spell that reverses damage and decay on the dead. |
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#6 |
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Join Date: Jun 2010
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Literally had a Pyramid article titled Ghoul Magic.
Had about four or five Path/Book Rituals, notably one for gaining memories by eating a brain/cerebral fluid.
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My blog: http://tabletoprpg333.home.blog |
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#7 | |
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Join Date: Jan 2017
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Quote:
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| Tags |
| alchemy, ghoul, magic, paut, vampire |
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