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Join Date: Apr 2014
Location: Bahia, Brazil
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So, as was discussed on this thread: Thoughts on Starting a Nordlond Campaign on the DFRPG forum, and a bit on this one Creating a Fantasy Campaign: Fantasy vs Dungeon Fantasy, how would you add more tradition fantasy on top of your Dungeon Fantasy game?
I'll give some more specific parameters here: 1. I would like to play a more traditional fantasy game using Nordlong as a setting. 2. What I mean by traditional is less dungeon/hack-and-slash and more real-world with consequences. 3. I'll use GURPS DF or DFRPG templates as a base. Things that pop up in my mind are: 1. Status and Rank. 2. More social skills on the templates. What would you add or subtract from the templates/game world? Also, if you keep the dungeons, what rationale would you use for them? |
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| Tags |
| dfrpg, dungeon fantasy, fantasy genre, noršlond |
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