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Old 05-09-2024, 12:25 AM   #11
Axly Suregrip
 
Join Date: Jun 2018
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Default Re: Illusion Trap

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Originally Posted by Bill_in_IN View Post
If your ST is 3 higher than the ST required to wield a 2-handed weapon, it can be wielded with one-hand.
Good point. Thank you for the reminder.
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Old 05-09-2024, 03:00 AM   #12
hcobb
 
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Default Re: Illusion Trap

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Originally Posted by phiwum View Post
An octopus has ST 20. He can wield a pike axe with one "hand", per raw, so the charge damage would be 3d+2 rather than 2d or 2d+1.
That rule does not apply to the octopi, see Hexagram #2, page 17, lower right corner.
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Old 05-09-2024, 07:52 AM   #13
Bill_in_IN
 
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Default Re: Illusion Trap

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Originally Posted by hcobb View Post
That rule does not apply to the octopi, see Hexagram #2, page 17, lower right corner.
Pages 15 through 18 of that Hexagram gives some good info about octopi additional to ITL. Thanks for mentioning it.

This particular reference to which you point is below.

Quote:
Note that the ST of an octopus represents its overall tenacity. An octopus would probably lose an arm-wrestling contest with an average man.
Therefore, octopi don’t get to use two-handed weapons with a single arm!
It does not definitively prohibit the wielding of a 2-handed weapons with one hand when ST is 3 greater than the minimum to wield it. It only says to not get used to it. This allows a substantial amount of room for a GM to apply that rule. If the intention was for it to be prohibited for octopi, it should have been stated as such. As stated, it has some wiggle room for application.

As a result of this, I would at least allow weapons with a one or two-hand wielding option to have the two handed damage (bastard swords and spears). One could argue that some ocotpi could wield two-handed weapons with one hand under certain conditions or even shorter periods of time. This would be more justifiable if the ST is greater or above the typical of 20. Perhaps, one could invoke the Classic TFT for this rule to be 10 ST greater than minimum to wield.
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Old 05-09-2024, 08:45 AM   #14
Shostak
 
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Default Re: Illusion Trap

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Originally Posted by hcobb View Post
That rule does not apply to the octopi, see Hexagram #2, page 17, lower right corner.
Too bad that explicit language didn't make it into the Bestiary. However Bestiary describes how their high ST reflects overall toughness, not brute strength AND that octopi can wield three 1-handed weapons with no penalty. Given that the largest weapon's ST requisite is 16 and that this is more than 3 points lower than an average octopus's ST, one could reasonably expect the description to explicitly mention that an octopus can wield three 2-handed weapons at no DX penalty, if that were an actual possibility. But since it doesn't, one has to conclude that they can't.
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Old 05-09-2024, 11:56 AM   #15
phiwum
 
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Default Re: Illusion Trap

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Originally Posted by hcobb View Post
That rule does not apply to the octopi, see Hexagram #2, page 17, lower right corner.
Thanks. Should've known there was a reason you didn't go for maximum impact.
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Old 05-11-2024, 08:01 AM   #16
Bill_in_IN
 
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Speaking of Octopi in general, I'm having trouble finding octopi images for making Roll20 tokens. There are only the two counters or so that TFT has had available. There are almost no images that I can find that have octopi wielding weapons. Lots of octopi images but none with weapons.
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Old 05-11-2024, 10:04 AM   #17
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Default Re: Illusion Trap

To Octopi your time see
http://w23.sjgames.com/products/card...07-monsters-ii
and
https://warehouse23.com/products/foes-octopi
Or talk to any Degenerative Automated Interpolation art thief.
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Last edited by hcobb; 05-11-2024 at 10:13 AM.
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Old 05-11-2024, 02:46 PM   #18
Ferretman
 
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Default Re: Illusion Trap

Quote:
Originally Posted by Bill_in_IN View Post
Speaking of Octopi in general, I'm having trouble finding octopi images for making Roll20 tokens. There are only the two counters or so that TFT has had available. There are almost no images that I can find that have octopi wielding weapons. Lots of octopi images but none with weapons.
Throughout all of my TFT campaigns, we never played an Octopi ever except for (as I recall) a couple of encounters in one of the Death Tests? They just never appealed overmuch to me or any of my players.

Different strokes, I reckon.

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Old 05-11-2024, 09:49 PM   #19
Bill_in_IN
 
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Originally Posted by Ferretman View Post
Throughout all of my TFT campaigns, we never played an Octopi ever except for (as I recall) a couple of encounters in one of the Death Tests? They just never appealed overmuch to me or any of my players.

Different strokes, I reckon.

Ferret
I'm looking to have a population of such intelligent monsters and not as PCs. They are formidable foes.
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Old 05-11-2024, 11:07 PM   #20
Bill_in_IN
 
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Quote:
Originally Posted by hcobb View Post
To Octopi your time see
http://w23.sjgames.com/products/card...07-monsters-ii
and
https://warehouse23.com/products/foes-octopi
Or talk to any Degenerative Automated Interpolation art thief.
.......... Thanks.
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