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Old 03-31-2024, 10:41 PM   #1
Street
 
Join Date: Jan 2022
Default Publishing a Magic Book

I would like to work with some other people on a new GURPS Magic Book. I'm willing to invest my own time and resources for the project. I've posted before about this project and here is the current state of affairs. If anyone is interested in working with me I'm ready to get busy.

There are 12 types of magic in this system that are divided into coincidental & vulgar magic. The first three levels of a type are limited to coincidental effects, and the highest levels of a type are divided into two levels of more advanced magic.

The Twelve kinds of magic in alphabetical order are:

Control, Destruction, Feeling, Influence, Penetration, Production, Revelation, Restoration, Transformation, Travel, Understanding, and Vanishing

These are the degrees of power for each type of magic:

1) Awareness
2) Sympathetic
3) Coincidental
4) Manipulative
5) Miraculous

1) Awareness

Allows the Mage to sense things with their magic.

2) Sympathetic

The Mage can effect things they're personally connected to.

3) Coincidental

The Mage can work magic as long as it doesnt defy physics.

4) Manipulative

The Mage can manipulate and bend the laws of physics.

5) Miraculous

The Mage can now create impossible miracles.


Here are the types of Magic with examples for each level of power:

Understanding

Power: Wisdom / ESP

Knowledge: Realization - Unveiling the inner knowledge within.

Description: The Power of Understanding manifests as inspiration and insight, granting effortless access to answers and discoveries beyond conventional understanding. It endows the practitioner with the gift of foreknowledge. The key to unlocking this power lies in the realization that all knowledge already resides within oneself.

1) Elevated Mental Attributes
2) Predicting Outcomes
3) Seeing the Past
4) Seeing the Future
5) Stopping Time

Feeling

Power: Empathy / Telepathy

Knowledge: Association - Recognizing the interconnectedness of all things.

Description: The Power of Feeling enables one to empathize and understand others deeply, perceiving their thoughts and emotions without the need for words. It stems from the profound insight into Association, the intrinsic link that binds all living beings together.

1) Reading Mindstates
2) Bonus to Social Attributes
3) Mental Shield
4) Reading Thoughts
5) Mental Link

Production

Power: Attraction / Creation

Knowledge: Synchronicity - Uniting the threads of existence.

Description: The Power of Production empowers a wizard to draw situations and desires into their reality. This ability stems from a profound understanding of Synchronicity, the cosmic principle that everything is interconnected and influences each other. It acknowledges that the power to attract lies within, awaiting manifestation.

1) Sensing Opportunity
2) Arranging situations
3) Attracting Wealth
4) Produce Small Objects
5) Win Lotteries & Elections

Influence

Power: Charisma / Hypnotism

Knowledge: Possession - Will shaping the realm of the mind.

Description: The Power of Influence grants a wizard the power to captivate others. Known as Possession, it allows one to enchant and charm, eliciting positive perceptions or even gaining control over anothers thoughts and actions. The essence of this mastery lies in the understanding that ones will can wield dominion over the minds of others.

1) Sensing Willpower
2) Social Influence
3) Hypnotic Suggestion
4) Mind Control
5) Altering Identities

Penetration

Power: Escape / Intangibility

Knowledge: Spiritualism - Perceiving the world as a realm of spirit.

Description: The Power of Penetration delves into the realm of Spiritualism. It unveils the truth that the world is fundamentally composed of spirit, allowing a wizard to transcend physical boundaries and become intangible. Chains and locks lose their hold, dissolving effortlessly under the wizards touch.

1) Find Exits
2) Open Locks
3) Escape From Restraints
4) Escape From Prisons
5) Becoming Intangible

Control

Power: Energy / Telekinesis

Knowledge: Evocation - Harnessing the forces of the spiritual realm.

Description: The Power of Control enables a wizard to command powerful forces. Through evocation, the practitioner can manipulate energy and bend it to their will. This understanding arises from recognizing that spiritual entities are themselves embodiments of force and possess the capacity to shape and impact the physical world.

1) Quick Reactions
2) Bonus to Physical Abilities
3) Influencing Physical Outcomes
4) Moving Objects
5) Controlling Natural Forces

Restoration

Power: Renewal / Healing

Knowledge: Forgiveness - Liberating from suffering caused by transgressions.

Description: The Power of Restoration holds the gift of healing. It grants the ability to alleviate pain, cure diseases, and bring renewal to the afflicted. This power emerges from the understanding of Forgiveness, recognizing that suffering often stems from transgressions. By embracing forgiveness, a wizard becomes a conduit for healing and restoration.

1) Sense illness
2) Relieve Pain
3) Protection from Disease
4) Heal Sickness / Damage
5) Resurrection

Vanishing

Power: Stealth / Invisibility

Knowledge: Misdirection - Manipulating attention and perception.

Description: The Power of Vanishing encompasses the art of Misdirection. It allows a wizard to control focus and attention, rendering themselves unseen and secrets concealed. Meticulous study and practice grant the ability to achieve complete invisibility as the wizard manipulates perception and directs attention elsewhere.

1) Safeguard Secrets
2) See in The Dark
3) Stealth
4) Disguise
5) Invisibility

Travel

Power: Direction / Teleportation

Knowledge: Unity - Dissolving the illusion of separation.

Description: The Power of Travel operates on the understanding that all separation is illusory. By harnessing this power, a wizard can navigate without traditional directions and locate objects or places that are lost or hidden. A skilled practitioner can transcend distance, stepping from one location to any desired destination.

1) Locate Lost Objects
2) Find Directions
3) See at a Distance
4) Teleport Objects
5) Make a Portal

Transformation

Power: Developing / Shapeshifting

Knowledge: Personification - Authoring ones own identity.

Description: The Power of Transformation allows a wizard to assume the form and essence of another being, whether it be an abstract concept, an animal, or even a deity. The essence of this mastery lies in the understanding that one has the power to create and define their own identity, refusing to be shaped by external forces. The power of transformation can also be used to improve who you already are.

1) Sense Others Attributes
2) Bonus to Attributes
3) Developing Attributes
4) Shapeshifting
5) Transmutation

Destruction

Power: Curses / Annihilation

Knowledge: Pragmatism - Dissolving the constructs of right and wrong

Description: The Power of Destruction holds immense power that should be wielded with caution. It encompasses the ability to curse, annihilate, and disrupt the natural order. However, the utilization of this power draws one away from their true path and blurs the distinction between right and wrong.

1) Sense Black Magic
2) Protection from Curses
3) Curse Enemies
4) Cause Physical Damage
5) Kill & Destroy

Revelation

Power: Visions / Rapture

Knowledge: Above as Below - The symbiotic connection between gods, angels, and humanity.

Description: The Power of Revelation unveils profound visions and grants enlightenment to the practitioner. It is rooted in the understanding of the symbiotic connection between gods, angels, and humanity. By tapping into this power, a wizard gains access to celestial knowledge, perceiving the intricate tapestry that binds all realms and entities together.

1) Sense Spirits
2) Speak with Spirits
3) Banish Spirits
4) Summon Spirits
5) Spirit Travel


This system of magic can connect to occult themes, for interesting role playing.

Each type of magic connects to one of the 12 signs of the Zodiac. And each Zodiac sign connects to one of 10 planets in Astrology. The 10 planets and 12 signs connect with the 22 Major Arcana of the Tarot.

Control:
Energy / Telekinesis
(Aries / Emperor) + (Mars / Tower)

Transformation:
Developing / Shapeshifting
(Taurus / Hierophant) + (Venus / Empress)

Understanding:
Wisdom / ESP
(Libra / Justice) + (Venus / Empress)

Revelation:
Visions / Rapture
(Pisces / High Priestess) + (Neptune /
Hanged Man)

Feeling:
Empathy / Telepathy
(Virgo / Hermit) + (Mercury / Magician)

Influence:
Charisma / Hypnotism
(Leo / Strength) + (Sun / Sun)

Penetration:
Escape / Intangibility
(Gemini / Lovers) + (Mercury / Magician)

Travel:
Direction / Teleportation
(Sagittarius / Temperance) + (Jupiter /
Wheel of Fortune)

Production:
Attraction / Creation
(Capricorn / Devil) + (Saturn / World)

Restoration:
Renewal / Healing
(Aquarius / Star) + (Uranus / Fool)

Vanishing:
Stealth / Invisibility
(Cancer / Chariot) + (Moon / Moon)

Destruction:
Curses / Annihilation
(Scorpio / Death) + (Pluto / Judgement)
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