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#1 |
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Join Date: Aug 2004
Location: Pacheco, California
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Roll to resist infection (once bitten) as per vampire/werewolf.
If contracted make a 4/ST each day or lose 1 IQ, subject becomes increasing irrational as this goes down, but strangely retains basic weapons talents. Once IQ reaches zero become a mindless wandering zombie and lose 1 ST/day. (Zombie ring prevents ST loss, but not IQ loss.)
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-HJC |
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#2 |
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Join Date: Oct 2015
Location: New England
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A virulent Zombie Plague is a major feature in a campaign I play some characters in. It's nasty and keeps us on our toes!
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#3 |
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Join Date: Dec 2021
Location: Indiana
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#4 |
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Join Date: Jan 2018
Location: Sydney, Australia
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#5 |
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Join Date: Dec 2021
Location: Indiana
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#6 |
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Join Date: Aug 2004
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For a "natural" zombie, I'd make the ST loss more gradual, maybe per week or even month. (And postponed by eating brains, of course.)
Last edited by Oneiros; 05-01-2024 at 07:03 PM. |
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#7 |
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Join Date: Jan 2018
Location: Sydney, Australia
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"Zombie disease" is the subject of diseases suffered by zombies, most notably "failure to enzombify" also known as "life". It can be cured by a healthy zombie biting the victim.
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