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Old 01-07-2024, 07:23 PM   #1
Hai-Etlik
 
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Join Date: Jan 2006
Location: Victoria, BC, Canada
Default Perk count edge cases.

I'm trying to make sure I understand how all the perk limit rules work together and ended up with some questions.
  • I'd assume perks that are part of racial templates or meta-traits representing things like morphology or cybernetics aren't counted against perk limits?
  • Do Combat and Magic perks (both style and non-style) count against the 1/25 pt general perk limit or are they independent?
  • Does Style Familiarity count against the appropriate non-style combat/magic perk limit (So you need 20 pt in combat skills before learning a style which seems wrong), the general perk limit, or is it outside the perk limits entirely?
  • MA, TS, GF, and PU:2 all seem to describe overlapping components as affecting style perk count independently, if I have 2 styles with 10 points each in exclusive skills, and 10 points in shared skills, then each style has 20 points and gets 2 perks for 4 style perks total. T:MS says that the points in shared spells have to be divided up so in the same situation, one style gets 2 perks and the other gets 1 perk for 3 total. When dealing with styles that mix combat skills and magic like Death Fist in Martial Arts, should these rules follow the type of style (Death Fist is a combat style so it counts independently), or the type of component (Spells are counted only toward one style, skills count toward all styles). Or did I misunderstand and the same rules described in T:MS are meant to apply to all components of all styles?
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