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Join Date: Jan 2005
Location: Gothenburg, Sweden
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There's a houserule out there by Kevin Smyth where you make Swing equal to Thr +2. This gives a slower damage progression and helps reduce the "swing damage dominates the battlefield totally" problem at higher ST.
People who have tried this - did it work well? Did you need to change the cost of ST, since Striking ST is now much less useful?
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| Tags |
| damage, house rule |
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