Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-28-2023, 10:59 PM   #1
FF_Ninja
 
Join Date: Feb 2016
Default I'm thinking about using GURPS for a Star Wars campaign. Any tips?

I've considered - am considering - the other published systems, but they're all missing a certain level of granularity and control I'm used to in my games. I really want to be able to expand and explore Force mechanics and have interesting space and ground combat for the tactical wonks.

Any advice would be appreciated. If I choose GURPS, this will be a long project, I have no doubt. I'm aware that Psi-Wars is out there, and I'll likely take a peak at it, but I'd also like any personal observations from those who have taken a crack at Star Wars using GURPS in the past.

Thanks!
FF_Ninja is offline   Reply With Quote
 

Tags
star wars


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:47 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.