|
|
||||||||
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
|
#1 |
|
Join Date: Feb 2005
Location: Berkeley, CA
|
Not sure why it has any of doesn't breathe, doesn't eat or drink, or doesn't sleep. Sure, it could have any of those things, but I don't feel like it needs to be on the base template.
|
|
|
|
|
|
#2 | |
|
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
|
Quote:
__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
|
|
|
|
|
|
#3 | |
|
Join Date: May 2010
|
Quote:
Now I feel mildly silly for forgetting Fearlessness is on the Knight template (and that Combat Reflexes gives +2 to Fright checks). Comparison of Samar's and Sir Yvor's stats is really kind of hammering home that for Holy Warriors to make sense it really helps to have demons with obscure weaknesses so all those IQ-based skills are useful. Supernatural Durability is pretty great for that but hard to fit into a creature intended to pull double-duty as an Ally. Hmmm.
__________________
Innkeeper's Quest: A GURPS Dungeon Fantasy Forum Quest Handle is a character from the Star*Drive setting (a.k.a. d20 Future), not my real name. |
|
|
|
|
|
|
#4 |
|
Join Date: May 2010
|
Here's the "demonic footsoldier" concept overhauled as a none-too-bright maul-wielding brute. I do think it's sorely in need of an interesting unique weakness though. What would be an appropriate point value for Divine Curse (Holy water acts as acid)?
Attributes: ST 16 [60]; DX 13 [60]; IQ -1 [-20]; HT 13 [30]. Secondary Characteristics: Dmg 2d-1/3d+2; Will 13 [20]; Per +1 [5]; Basic Speed 7.00 [10] Advantages: Combat Reflexes [15]; Demonic Sustenance [80]; DR 5 [25]; Hard to Subdue 3 [6]; High Pain Threshold [10]; Night Vision 5 [5]; Sharp Claws [5]; Sharp Teeth [1]; Striking ST 4 [20]; Weapon Master (Maul) [20]. Disadvantages: Appearance (Monstrous) [-20]; Bloodlust (12) [-10]; Bully (12) [-10]; Fragile (Unnatural) [-50]; Low TL 3 [-15]; Sadism (12) [-15]; Selfish (12) [-5]; Social Stigma (Demon) [-20]; Wealth (Poor) [-15]. Skills: Brawling (E) DX+1 [2]-14; Climbing (A) DX-1 [1]-12; Hidden Lore (Demons) (A) IQ-1 [1]-8; Hiking (A) HT-1 [1]-11; Intimidation (A) Will-1 [1]-9; Stealth (A) DX-1 [1]-12; Throwing Art (H) DX+1 [8]-14; Two-Handed Axe/Mace (A) DX+7 [28]-20; Wrestling (A) DX+1 [4]-14. Features: Vestigial Horns and Tail [0].
__________________
Innkeeper's Quest: A GURPS Dungeon Fantasy Forum Quest Handle is a character from the Star*Drive setting (a.k.a. d20 Future), not my real name. |
|
|
|
![]() |
| Tags |
| demon, template, terror |
|
|