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Join Date: Sep 2004
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Just wondering.. I'm working on a Dungeon-Delving style Banestorm campaign as an intro to the setting, and I started thinking about possible "dungeons" Yrth might have.
Here are some of the basic ideas I had: -Elven ruins in the depths of some old forests. Possible threats: forest creatures, magically created guardians and powerful trap spells. -Dwarven ruins in the other mountain ranges of Ytarria. Possible threats: mechanical and magical traps, earth elementals, orc tribes who've moved in. -Old Banestorm-era ruins made by humans and possibly other races, like Autheuil. Possible threats: Undead, demons, magic. -Abandonned Castles in human nations. Possible threat: Undead, bandits. -The cavernous lairs of dragons and other monsters. Possible threats: said monsters. -Old, primordial ruins seemingly predating the elves. Possible threat: crack open your copy of GURPS Cthulhupunk and pick something. >:) So, what do you guys think? |
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