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Old 08-28-2006, 03:56 PM   #1
LoneWolf23k
 
Join Date: Sep 2004
Default Dungeons of Banestorm

Just wondering.. I'm working on a Dungeon-Delving style Banestorm campaign as an intro to the setting, and I started thinking about possible "dungeons" Yrth might have.

Here are some of the basic ideas I had:
-Elven ruins in the depths of some old forests. Possible threats: forest creatures, magically created guardians and powerful trap spells.

-Dwarven ruins in the other mountain ranges of Ytarria. Possible threats: mechanical and magical traps, earth elementals, orc tribes who've moved in.

-Old Banestorm-era ruins made by humans and possibly other races, like Autheuil. Possible threats: Undead, demons, magic.

-Abandonned Castles in human nations. Possible threat: Undead, bandits.

-The cavernous lairs of dragons and other monsters. Possible threats: said monsters.

-Old, primordial ruins seemingly predating the elves. Possible threat: crack open your copy of GURPS Cthulhupunk and pick something. >:)

So, what do you guys think?
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