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#1 |
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Join Date: Jul 2013
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I've been trying to lay out the different Tech levels for a space opera game. Everything was going well until I started to detail their spiritual, magical and psychic advancement.
After a search on the forums I found a few threads, but all the links in them were dead, and I didn't want to necro a 15 year old thread. Has anyone got any ideas on how to divide up their development? I appreciate any ideas.
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My GURPS Blog: https://omniversalmess.blogspot.com/ |
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| Tags |
| magic, psychic, religion, space opera |
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